
KARDS, The World War II Card Game, combines traditional CCG gameplay with innovative mechanics inspired by classic strategy games and real battlefield tactics. Take command and challenge other players in grand-scale warfare on the ground, air, or seas.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | Free | 68% | approximately $0 |
| Google Play | Free | 82% | approximately $2.3M |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 1990 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
屎一样的平衡性
spectacular.
刚进去创建账户就断开连接,重进显示账号已被封禁,啥都没玩到
垃圾策划,垃圾运营,四老冯策划,辣鸡平衡
123
二游大牢,大果般的成瘾性,百草枯一样的副作用,谁玩谁倒霉
good
希望冰岛人调低物价
冰岛人商业野性越来越暴露了,也不得不承认一个游戏如果没有砸进去成本的人就不会存活,也得感谢那些拿钱养护冰岛人的土豆服务器和胃的大佬们,但是能不能给刚进游戏的萌新一点游玩的空间,萌新入坑极难,开荒是极大的投入和折磨,只能被不断地暴打,想结束这个局面就必需买大量的卡包,大多数的人还是不会在游戏一开始就投入如此大量的钱财和资源,而随之而带来的就是大量新玩家的弃坑,我们k佬需要新鲜血液了
1939