
It's New Year's Day, 2319, and the happy denizens of K Station are disappearing, one at a time. You are Maya, a lab assistant, trying to find a way out as she weaves her way through the altered lives of the friends and colleagues that remain.
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Bugün yılbaşı 2319 ve K İstasyonu'nun mutlu sakinleri birer birer ortadan kayboluyor. Geriye kalan arkadaşlarının ve meslektaşlarının değişen hayatları arasında yolunu bulmaya çalışan laboratuvar asistanı Maya'sınız.
K Station does everything that a classic point-and-click game would but 10 times better and without the pointing or the clicking. The type-and-look style of the game, where you have to type a command in order to make your character do things, is a brilliant and unique idea that I personally have never seen used before and would not be dissapointed if I started seeing it more. It makes the puzzles a little more difficult in the best way. Finally solving a puzzle I was stuck on was incredibly satisfying. The writing of the game is by far where it shines the most, the dialouge is at time hilarious and very well-written but also gets serious towards the end. The story is incredible, the characters are great, and they all make for a very memorable game. If you love the point-and-click pixel art genre then I guarantee you'll love K Station. And don't give up when you get stuck, there's a solution, I promise.
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Hours played at review time, across 32 reviews with recorded playtime.
I've played many adventure games over the years, and this one's perplexing. The presentation is great, the music is nice, and I love the retro text parser interface. It's also free, so no reason not to give it a try! But oh boy, this genuinely has some of the worst puzzles I've ever encountered in a game -- half the time it's just a case of asking everyone about everyone else in the hopes of progressing, and the other half repeating the same tediuous "solution" multiple times until something happens. I ended up reaching for a walkthrough after the first few days just to see the ending and it was, to say the least, a tremendous letdown. I hope the devs go on to make future games, but PLEASE PLEASE PLEASE hire someone to design the puzzles. Anyone.
I was surprised how much I liked this. Interesting puzzles*, good characters, good plot, good music. I'd love to see a sequel. As the game progresses, idk if it's supposed to make you emotional but it definitely hit me at certain points. *The one thing I didn't like was how some of the puzzles were incorporated. I'm not a fan of having to walk back and forth to accomplish something, just feels like busywork to pad the runtime. The puzzles overall were clever and unique. I would have definitely paid for this (also saw it on reddit).
A very interesting game, nice story and it's longer than i've expected... Story is based on those classic mystery/horror story that, with each routine, someone disappear and in the end only the protagonist left... but written in sci-fi and this one has the whole area disappear with the routine story.. very unique imo... and a story suitable even for a B Movie... Require a bit of patience to go through the word/clue pairing routines to trigger the next part of the game... and the unique game play require us to literally type our way through out the whole game... get ready to type a lot!
"K Station" is largely the plot of the Star Trek: The Next Generation episode "Remember Me" where Beverly Crusher is trapped in an anomaly where everyone she knows starts disappearing. So, real creative stuff here. It's a basic point and click adventure (presumably slapped together with Adventure Game Studio or similar construction kit so the "developer" didn't have to do any game development). It's got some pretty ugly pixelcrap "art". What do you do in the game? The story centers on the strange disappearance of people on a space station in the year 2319. You take on the role of a lab assistant trying to uncover the mystery. It's more e-book than real game, just waves of poorly written, sometimes cringey dialog. As always, developers must learn the axiom of "show, don't tell". Not only is all this badly written, it's dead boring, too. This features really godawful pixelcrap "art" instead of real graphics. It's hard to say if this was because the developer didn't have the skill to do the job of creating 3D visuals, or couldn't afford to hire someone who does, but it also doesn't matter. What matters is that this looks much worse than most other games because of that decision, and that's a major deterrent to gamers. Games like Terraria and Stardew Valley succeeded [i]despite[/i] the bad graphics, not because of them. This game is fairly dated at 9 years old... it's showing a bit of age and won't give you a very up-to-date gaming experience. It's free... now, but it wasn't before. The developer was charging $15 USD for this. Fifteen bucks for pixelcrap!!! Talk about delusions of grandeur. Price barriers, especially on low quality products, can be a direct cause of failure. It's a nice gesture for the game to be given away for free, but it also tells us that the game wasn't good enough to succeed as a paid product. It's also a bit of a slap in the face to anyone who paid money for this... nobody got refunded. Despite having no up-front cost, this failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at only 2 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Not this time. This isn't worth downloading. While this won't cost you any money, you get what you pay for, and sometimes, even when the game is free, it's still not enough.
Занятная головоломка на пару-тройку часов. Напоминает те квесты из 80х-90х, где все команды надо было прописывать ручками. Несмотря на вечное сужение выбора, игра всё равно как-то умудряется заставить тебя застрять на полчаса на одном и том же (а может я дурында). Огромное спасибо разработчику за "hint". Мир, хоть и маленький, но прописан отлично - персонажи хоть и не совсем взаимодействуют друг с другом напрямую, но ощущение социальной инженерии прям вкатило.
Overview K Station is a fun and nifty little adventure game that will give you a good few hours of entertainment, all depending on how good you are at solving puzzles. The game isn't for everybody, I think it's important to state that right from the get-go. It'll mostly please gamers that enjoy old-school adventure games, and even more so if you like games where you type commands to interact with everyone and everything in the game world. But I don't fall into any of those groups and still enjoyed it, so there's that. Pros Maya (the character you play) is hands down the best thing about the game, her personality and snarky comments gives life to the game in a way that nothing else can. I found myself wanting more of Maya after I had finished the game. Then there's the art style, the simplistic pixel art fits well with the game and allows it to look good and simplistic at the same time. Another pro is the puzzles, a few of them really had me running around for a good while before I managed to solve them, and the feeling you get when finally solving the hard ones is satisfying. Then there's the ones where you've missed the obvious and feel like a complete idiot afterwards, they'll give you a good laugh afterwards. Cons The art style, yeah, I know, I've already covered this in the pros, but bear with me... I'm talking about the colours, I would have wanted to see more saturated colours being utilised, the levels feel a bit dull with the washed-out colours. It's supposed to be a space station in the future, the colours don't do it justice ;( Then there's the soundtrack, it has some good bits, don't get me wrong, but the majority of it fits too well with the washed-out colours, giving the world a dull feel. I guess playing your own music in the background isn't too hard (Spotify, iTunes, etc...), but still. I guess it's only fair to cover the games length as well. I would have wanted it to last a bit longer, maybe 2-3 more levels at least; maybe it's just my longing for more Maya speaks for this :/ Conclusion Taking both the pros and cons into account, you'd probably have a good time playing K Station. The pros outweigh the cons in my opinion. Everything that has to do with the actual gameplay is solid. It's more or less the aesthetics and sound that falls a bit short. Final Thoughts Seeing as this is the developer's first game, and that it was only developed by a single person, all in just over a year, I'd consider it a great game. Kudos to him. DISCLAIMER: I was a Beta Tester and was also asked to write a review. My review, does however, reflect my true opinions about the game.
Blending text parsing with point and click, K Station accomplishes its story telling and puzzle solving incredibly well. I do not want to spoil the game, but once you realize the primary mechanic to the game, it really shows how unique its world is and that the developers put a lot of time into figuring out a really adorable narrative. The whole aesthetic is cozy, and you really do not want to miss out on this one. Even if you have to look up some occasional tips to get through the game (like I did), it is still a hallmark of its (niche) genre!
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