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Languages: English, Simplified Chinese
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Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
chinese language only?? no way to swap to english despite screenshots...
Good Game, not enough content, can finish it all in maybe 10 hours. Too easy to get everything and the research has no real gain, for example, The Fire demon gets an extra %50 Damage, but, in the research options 2 of the choices are "Evrit's Despair" which increases the Fire Room Effectiveness by 10% and "Light of Omniscient" which increases the effectiveness of "All Elements" rooms by 10%, they have the same cost (The All Elements Rooms cost 50% more but Research is the same) and same upgrade ratios so there is absolutely no reason to buy or research the element specific rooms especially when you get an assortment of demons, cannot control which elements you get, and all demons can use the "All Elements" rooms where as only Fire Demons can use the Fire Rooms. This isn't good because it gives you absolutely no reason to research or purchase 80% of the research/rooms (Water, Wind, Dust, Fire, All Elements), if you simply go down the path of All Elements then you don't need to waste time or resources on the other paths as they are no easier and give no further boosts, even if the Fire Demon uses and All Elements room to boost damage, it will still get the +50% damage as that is a race/element trait and not an advantage of the room.
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Modeled estimate over time.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
1003549
Fairly dull clicker game. I like the premise, but the execution leaves much to be desired.
升级太累了 一级一级的点
东西不多,游戏性一般。科技一共五列,第二第三两列都是没用的,只有最下面那排必点有用,主玩小兵,炮完全没用,而且养炮成本过高,还不如小兵自动练级。建筑只有第两排有用。休息室我看来貌似可有可无。无限月读貌似建筑可叠加,后面无限造就完事了。CODE GEASS稍微造几个,能加点是一点。玩一会发展一下就憋个死亡一指会舒适很多。科技应该看的出来,优先点盲目和绝望。我认为盲目先点满比较好,比较点满后来的人都是你的,绝望点满后血和魂都飞涨。打人输出靠小兵,拼脸暴击,一个暴击秒一只怪,输了大不了再来。这也是我为什么放弃炮台的原因,炮台做不到这么高的暴击伤害倍率,输出连刮痧都做不到。最后一个死亡圣器刷出来了,效果是所有攻击必定暴击,并且大幅度提升暴击伤害(炮的暴击伤害只有150%,垃圾),并且,所有小弟按属性获得属性特性,火是攻击附带50%火伤,水是20%暴击(都必爆了,还加暴击……),土是100%额外血量,风是0.5攻速加成。
玩法有创意,就是元素少了点,好评
玩法不错,就是容易崩,希望优化。 我电脑AMD R5 3600,16G运存,连续挂机了十小时左右吧(中途偶尔也会点几下),然后开始卡顿,然后死机,重新进游戏一直加载99%,然后把最新的存档删了才能继续玩,然后进去没多久又死机。 我玩了两把战雷电脑可以正常运行,排除我电脑问题,估计游戏算法不太行,或者我的存档崩了,希望能优化一下。 以上
这个游戏比较有创意
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.