
Jump Stars is a two to four player party game that blurs the lines between cooperative and competitive play. Work as a team to beat the show, but there can be only one winner! Who will turn on who first?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $0.99−90% | 49reviews | 43% | — | $922 |
| $9.99 | 133ratings | 65% | — | not modelled | |
Engagement
Reviews
键盘不知道怎么按,然后插上了手柄跳了半天不知道怎么开始游戏,没有中文的游戏,真是太好玩啦,跳了10分钟不知道在干嘛,游戏引导做的稀碎,如果你也是在小黑盒里面的盒弹来袭抽到的这个游戏,请给我点个赞。
Full controller + Steam Link support. ✔️The brief intro provided before each mini-game is PERFECTLY informative and visually appealing ✔️Clever use of new mini-games, as well as satisfying versions recycled from other games ✔️Narrator is funny ✔️Art is cute, but can be a little "busy" on screen at times ✔️Sudden changes to mini-games during play can shake things up ❌Hitboxes are unreliable; most noticeably player avatars feel too small for the environments they're in ❌Controls are adequate, but the punching left/right/up feel awkwardly placed on the controller ❌Some people may find the sudden changes during a mini-game disorienting, especially during quick play sessions at parties ❌Jumping feels stiff and rather pathetic: more like lazy hops Summary: My gaming group said it's "alright, but we've played much better" and added "it'll probably feel like a better game if we played it again and again, but it's not as much fun as a quick pick up and play." Still, it's better than a lot I've seen and we did decide to keep it installed for "another go at it" so for now we recommend it.
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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Languages: English*, French, German, Spanish - Spain, Portuguese - Brazil, Russian*languages with full audio support
| $9.99 |
| 33ratings |
| 58% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 40 reviews with recorded playtime.
Played this with my friends a couple of times and it doesn't successfully capitalise on its potential. The art style is good, the voice acting is good though the writing is often cringey (would be great to have an option to turn it off), and the game show idea is good. the main problem is that it isn't very fun. the only scenario that is consistently good is the sidescroller race (which we did laugh and enjoy). Everything else (as well as the scoring system) is WAY too simple and easy. It feels like the game is playing itself rather than you playing it. Also the in-game scoring system doesnt seem to make any sense. This game could have been really fun with friends but simply, the gameplay needed way more testing and refinement.
Boring minigams. Game locked behind a tournament. Forces players to go through it before a 'Gauntlet' is available. The tournament is cooperative. We failed the tournament thrice and gave up.
Voice acting was cheesy, games were simple and not competitve nor co-operative. Not worth it even on sale.
鸡你太美!这里养了一只kun kun 路过的朋友可以过来摸赞一次 ⠀⠀⠀ ⠰⢷⢿⠄ ⠀⠀⠀⠀⠀⣼⣷⣄ ⠀⠀⣤⣿⣇⣿⣿⣧⣿⡄ ⢴⠾⠋⠀⠀⠻⣿⣷⣿⣿⡀ ⠀ 篮球⢀⣿⣿⡿⢿⠈⣿ ⠀⠀⠀⢠⣿⡿⠁⠀⡊⠀⠙ ⠀⠀⠀⢿⣿⠀⠀⠹⣿ ⠀⠀⠀⠀⠹⣷⡀⠀⣿⡄ ⠀⠀⠀⠀⣀⣼⣿⠀⢈⣧
Good concept mixing coop/counterop altogether. I understand the lack of minigame variety may be a pushback for some people, but it honestly deserves much better rating that what it got now. Cute, simple/straightforward gameplay, neat visual design, original characters, good quality art/animations. If you want a pro brawler, we all know where to find 'em. This is obviously supposed to be something else, and it's successfully achieved it imho.
The narrator was harder to listen to than the news of my father's death
Not enough mini-game variety for a good time. Move or Die (which I didn't much enjoy either) at least has dozens of game modes. I don't see why anyone should buy this when better multiplayer fare is available. Also, there are no bots. It's a two-player minimum game. So parents looking to play with their kids against the computer, no dice. I wouldn't care too much, but there isn't even any online support, so that makes the whole package worth that much less. Pass.
看到仅有的两条中文评论,就应该知道这游戏啥成分了 直接给我喜加一 !
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.8M | 41K | 96% | $14.99 | |
| $5.8M | 19.8K | 93% | $19.99 | |
| $121.2K | 175 | 88% | $24.99 | |
| $596.2K | 1.6K | 91% | $14.99 | |
| $535K | 1.8K | 98% | $14.99 | |
| $419.2K | 1.4K | 86% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $922 | 60 | 87% | $0.73 | |
| $923 | 50 | 70% | $0.59 | |
| $919 | 55 | 89% | $0.99 | |
| $919 | 79 | 70% | $0.69 | |
| $918 | 58 | 86% | $0.74 | |
| $918 | 50 | 88% | $0.99 |