
Judgement is a story-driven, decision-making adventure game, where your Judgement can mean the difference between life, death, or somewhere in between. It's a game of morality and how gray it can be.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
didnt enjoy it.
This game is one of a kind... Despite being really harsh in making you make choices (hah), the game is somehow addicting. And I really hope no one would ever have to face something like those in real life. There is no sence in talking a lot about graphics and music, but I'd say they are both good enough. The notes scattered around the game make you think. Moreover, at least for me, they were similar to some of my own ideas (and I sure hope that doesn't make me a maniac). I wouldn't recommend "Judgement'' to everybody, but it's a pretty decent choice if you like something unusual and unnerving. If you are up for this, then you should definitely get the game. As for me... Well, I have a slight hope for the second part. So thanks, devs.
I have to admit, I did enjoy playing the game. But I still dont get the notes on the side. But if you ask me, the game isn't worth the price. For me it does not have enough playtime in it. 08-06-2017
Tags: Adventure - Topdown & RPGMaker Additional Tags: Delete Local Content & Remove from Library TLDR: Even as a favor for a friend, I would not play this game. Many outstanding issues. Summary: I played for about two minutes, got spawned in a map with a bunch of cut off corridors because "must get katana from house" go in house, push spacebar (apprently the interact button for this Xbox360 deficient p.o.s.) everywhere and nothing is interactable, even the staircases (!). Seriously. Removed for decluttter. Additional Issues: -Game does not fullscreen correctly -Cheap flat assets -Tutorial was one screen of poorly presented walltext
NOt too bad
The description of this game is honest, and it really shows in the game. 'Judgement, in its first form, was created when the designer was at the angsty age of 15. The perspectives and themes have their origins in a 15-year old boy trying to tell a story.', however I think it is dishonest to truly say it has developed beyond that point. Within this game, story is primarily told to you through various notes, rather expositional diatribes which I certainly could see myself having written when I was 15. However as such, they are abstract or completely separate from what the game is trying to be, which makes them frankly comical because there's no cohesion - which again, I guess makes the description honest of it being a 15 year old who started the making of it. The game lasts about an hour of play time, which four 4 pounds is alright I guess, but then I've bought games for less with more substance both in quality and quantity, so make of that what you will. The movement in this game is typical of the style, along with the combat, it really suits everything you rather expect from the screenshots demonstrated on the product page. The static screens, where decisions or impactful moments occur however are dark, and very appealing to look at - extremely befitting of that 15 year old edge in style, however drawn with a more adult interpretation, which I very much like. Would I recommend this game though? No, it's clear what the game was supposed to be, and I do respect that, however the only context in which I would recommend this game is one of mockery - which with no ill-intent I feel it does deserve, because unfortunately it is true to the description, it started out as a 15 year old trying to tell a story, and it as a result would only appeal to a 15 year old as well, which since I know none leads to me saying I would not recommend this.
Very nice game
Ez çekiliş.
Bad
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
| My Furry Maid 🐾 | $507.7 | 75 | 68% | $0.49 |
| Geisha World | $514.1 | 83 | 87% | $0.99 |
| The Most Awesome Game Ever Made | $515.6 | 67 | 94% | $0.55 |
| The Archetype | $501.6 | 60 | 58% | $0.49 |
| Woman's body | $500.9 | 56 | 73% | $2.99 |
| First Day: Home Defender | $500.7 | 52 | 65% | $0.49 |