
Jivana is a story-driven adventure game. Embody Aelis, a water priestess who uses her powers to open the path for her community, forced to flee after the appearance of a huge cataclysm. Explore the enchanting landscapes of Jivana, use your ability to manipulate water and lead your people to safety.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English*, French**languages with full audio support
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
"Jivana" is a student project self-published on Steam Direct. It's from Rubika Supinfogame in France. Student projects might look better than amateur shovelware, but they aren't real games. This is just a glorified homework assignment. It lacks the depth and value you get from professionally developed product because it was made for a grade, not for players. Schools, colleges and universities shouldn't be using Steam to show off student projects. It might be fine for the school's marketing, but it clutters the Steam store with pollution... we have to sort past all these short student tech demos just so we can find real, full games from professional developers. This is a case of a game dev college putting its own interests before the interests of gamers. The students made what looks like an amazing parkour puzzle platformer where you use elemental magic to create platforms and so on... really one of those cases where if this was a real game, it would be a smash hit. Instead, we have an unfinished student project. It's short. It's abandoned... the students got their grades and they just walked away. And that means it's a bug riddled, unoptimized, janky mess that's frustrating to play... many of the bugs are game breaking. The graphics in this game are really quite good, which at least makes the game look more appealing. And while it's vital for any game to have impressive visuals (gaming is a visual medium, after all), there's more to a game than just the graphics. To be worth a gamers time, the game must match top tier visuals with top tier gameplay, and that's not happening here. Next is pricing and what value this has for gamers. It would be unethical for students to try charge money for their homework assignments, so you don't have to pay any money for this. But you'd still have to spend your time downloading this, and "time is money", as they say. There's the other problem, too... as a student project, this wasn't made for gamers. There's no requirement for them to polish and balance the game properly, all they need is something to show the faculty so they can get their grade and move on. Let's once more ask... why is that good for gamers? It's obviously not delivering a solid product. Yet here it is, on the store page, and here you are, reading my review for a student demo that's going to waste your time. While genuine amateur developers who made real products get ignored because they have to compete with this stuff. In some ways, this deluge of student projects on Steam is harmful to everyone. Despite having no up-front cost, this failed to appeal to the 130 million+ gamers on Steam. SteamDB shows this peaked at just a dozen or so concurrent players, and now there's basically nobody playing it. Even though it's free, that was a dismal public reception. But if you take into account the problems I bring up in this review, it's easy to see why gamers rejected it. This isn't a complete game for gamers, just a glorified homework assignment, and there's no profile benefits like a +1 count to your game collector badge, so I can't recommend adding it to your library.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Naw
it was a cute game, very short think in might be a project. still good tho
мои глаза!!! почему графика так режет глаза??? уж настолько не придирчивого к графике, заставить обратить на это внимание... картинка дёргается и настроек как таковых нет либо мыло, либо вырви-глаз. куча тупых и бесполезных диалогов в начале с перерывами на гемплей! простые, но неинтуитивные немного нестандартные механики, а можно мне обучение? тот редкий случай когда оно нужно, хотябы справку на экране загрузки! кривое и деревянное управление, как и неприятно работающая камера!
[h3] Short but gold.[/h3] The game itself [b]can be finished in around 0,5 hours.[/b] The plot is very interesting and [b]worth to play[/b] despite the fact of it's length. Both graphics and mechanics are very pleasant. I haven't experienced any bugs. I won't say anything else, just give it a try, because it's [b]FREE![/b]
Avatar: The Legend of Korra if it was good.
Great game, loved the mechanics shown here and I really think that this could be expanded upon wonderfully. My only gripes with this short story platformer is that its camera can oftentimes be a little frustrating. Oftentimes during gameplay the camera will shift its perspective to fit the scene, but this can counteract or add to your own movements of the camera which is small but can get a little annoying. Besides that very small issue I would love to see an expansion on this idea. 3 fountains out of 5
Jeu vraiment très cool, les musiques sont incroyable, l'ambiance est incroyable, franchement le seul point négatif c'est qu'il est trop court!!!
A very charming game with a great story! It's very short, but has a lot of content for a free game! I enjoyed it :)
há um tempo atrás eu tava fuçando na minha biblioteca da Steam pra ver se achava alguma coisa pra fazer no tédio, quando achei esse jogo que eu nem lembrava de ter pego. Jivana é um joguinho bem simples e curto, mas é bem divertidinho de jogar quando você n tem nada pra fazer. Uma sensação engraçada q esse jogo dá, por ser muito curto, é q você tá jogando uma demo do final do game. É praticamente a mesma coisa de quando você ligava a tv e colocava num canal q tava passando um filme, mas ele já tava no final. Mas eu acho que isso n é um ponto negativo, é até engraçado, pra falar a verdade.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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