
A physics-based mix of platformer and puzzle game with classical music tunes included. Family friendly, especially in co-op. Help Jim to move-out and see the world!
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 20 reviews with recorded playtime.
Reviews
the game is fun, but i believe it is actually unfinishable. i get stuck in a spot about halfway through that is too tight for my box to pass. i have not found any walkthrough of this game that shows this part or anything after.
A cute and original game, support authentic indies!
A cheeky and unforgiving game that reminds me of "Getting over it", but co-op! More difficulty in execution than puzzle solving but they are well balanced. There were a number of levels where we had to deliberate whether better execution or a novel solution was the best way forward. I think that's where it shines.
mue steaua
LOL
Zábavná logická plošinovka založená na fyzikálních zákonech. Díky znovuhratelnosti, lokální kooperaci a minihrám nabízí dodatečnou zábavu i po dohrání záklaního režimu.
Original last episode of Frasier that never made it past the editor
Jim is Moving Out! is a clever and surprisingly thoughtful indie game that takes a mundane idea—moving house—and transforms it into a physics-driven puzzle adventure full of personality and challenge. Developed by Handsome Box in collaboration with CINEMAX GAMES and published by CINEMAX GAMES, the game stands out not through spectacle or complexity, but through a tight mechanical focus and a strong understanding of how simple systems can create deep, emergent gameplay. The premise is both humorous and oddly relatable. You play as Jim, an agoraphobic man who decides to leave the city by physically carrying his entire home and belongings across a series of increasingly hostile environments. Every piece of furniture you pick up stacks on your body, affecting balance, movement speed, and momentum. This creates a constant tension between greed and caution: carrying more items at once saves time but makes movement harder to control, while taking fewer items means safer navigation at the cost of efficiency. The story itself remains light and mostly implicit, but the act of dragging your life across deserts, icy terrain, and urban obstacles gives the journey a subtle emotional undertone. At its core, the game is built entirely around physics interactions. Jim’s body acts as a movable tower of objects, and gravity, slopes, wind, and terrain all interact dynamically with whatever you are carrying. Early levels introduce these ideas gently, allowing players to experiment with stacking and movement in forgiving environments. As the game progresses, however, the challenges become far more demanding, requiring precise positioning, careful momentum control, and a strong understanding of how different objects behave when combined. Small mistakes can send your carefully balanced load tumbling apart, forcing quick improvisation or a full restart. Level design plays a major role in keeping the experience engaging. Each environment introduces new hazards and constraints, such as narrow pathways, steep inclines, slippery surfaces, or moving platforms. These elements push players to rethink their approach to packing and movement, ensuring that no single strategy works everywhere. Optional collectibles scattered throughout the levels add an extra layer of challenge, tempting players to take riskier routes or attempt more ambitious stacks in order to achieve full completion. This optional difficulty makes the game accessible to casual players while still offering depth for those who enjoy mastery and optimization. Beyond the main progression, the game includes additional modes that remix familiar stages into new challenges. Time-based trials, experimental laboratory setups, and competitive variants encourage players to revisit earlier levels with fresh goals and constraints. These modes extend replayability and highlight just how flexible the core mechanics are, as the same physics system can support careful puzzle solving, speedrunning, or chaotic experimentation depending on the ruleset applied. While Jim is Moving Out! can be enjoyed solo, its cooperative mode significantly changes the experience. Local co-op allows two players to control Jim together, turning movement and object handling into a shared responsibility. Coordination becomes essential, as poorly timed actions can undo progress just as easily as clever teamwork can overcome difficult sections. The co-op mode introduces a playful chaos that often leads to laughter, especially when communication breaks down or physics behaves unpredictably, making it well-suited for couch play. Visually, the game adopts a clean, stylized look that prioritizes readability over detail. Objects are easy to distinguish, and animations clearly convey weight and balance, which is crucial for a physics-based game. The presentation is complemented by a classical music soundtrack that adds an unexpected layer of charm. The calm, refined music contrasts nicely with the often frantic act of keeping Jim upright, giving the game a distinctive tone that feels both playful and oddly serene. There are moments where the physics can feel unforgiving, particularly in later stages where precision is required and small missteps are harshly punished. Some players may find this frustrating, especially when retrying sections repeatedly to achieve optional goals. However, these moments are also where the game’s design shines most clearly, as success feels genuinely earned through understanding and execution rather than trial-and-error alone. Ultimately, Jim is Moving Out! succeeds by committing fully to a single, well-defined idea and exploring it thoroughly. It turns physical movement into a puzzle, transforms everyday objects into meaningful gameplay elements, and balances humor with challenge in a way that feels cohesive and intentional. Whether played alone as a thoughtful physics puzzler or with a friend as a chaotic cooperative experience, it offers a distinctive and memorable take on the puzzle platformer genre that rewards patience, creativity, and a steady sense of balance. Rating: 6/10
This game is so much fun! I <3 the concept of moving an entire apartment (literally), especially since I have moved more times that I ever care to remember, lol. The puzzles are simple, but the game is engaging IMO.
I loved watching Jim move out. Shoutout to the God of moving.
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Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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