
In a world much like our own, Tenshi sets out to uncover the evil threatening the balance of nature, joined by an eccentric cast of characters along the way.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English, Italian, Japanese, French, Russian, Simplified Chinese
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Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
мясо
the music in this game is pretty darn good, the bosses are a good mix of fun, yet challenging, the characters have some pretty fun and interesting dialog, the only part I didn't really like was the attack range on the cat girl, it turned most of my fights into just me having to dodge because i couldn't get close enough without getting hit. But that's probably just a skill issue on my part, it's still a really fun and well made game, espescially with it being free.
Не фанат булетхелов, играл от силы в пару игр подобного жанра, но игра понравилась. Музыка хорошая в игре местами.
JIGOKU KISETSUKAN UPDATE IN 2026????? crazy
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Actual fire
7/10
After 27.3 hours of achieving 100% achievements, I would say it's really hard. The hardest one: Angel of Hell, required you to beat the game on the highest difficulty (Hell) with a character that only has ONE life across the entire game (This meant you must beat the game without Death/Miss to even 1cc). In term of difficulty it was probably in-between Hard and Lunatic of easier Touhou games like PCB or TD; however the fact that there existed a character where you were not allowed to die, as well as the bizarre bombing system in this game forcing the player to be more meticulous with routing meant that you had to played perfectly at almost every parts of the game, making it as hard as doing Hard No-Miss No-Bomb or Lunatic No-Miss/No-Bomb of some Touhou games, maybe even harder. Beside the difficulty the game was pretty solid for a dev's first shmup. There were only two nitpicks I personally found annoying: v-sync and the music. V-sync made the controls in this game feel really floaty, believed me when I said turning off v-sync by pressing F6 really made your experience a lot better in general. The other nitpick was about how I disliked the music of the game. It's not the worst thing I've ever heard but it's pretty underwhelming for a shmup (so I modded the game's soundtracks to Ikaruga music because why not :> ) Finally answers this question dev: Why does the manual depicts the BWH measurements or three-sizes of the characters?
很棒的免费弹幕射击游戏,人物立绘也很可爱 为全成就苦战20小时,天死一命就要了15小时
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.4M | 4.5K | 98% | $14.99 | |
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| $427.4K | 1.2K | 93% | $14.99 | |
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| $47.3K | 224 | 99% | $9.99 |