
Jianghu, As Told is a tabletop-style wuxia RPG hosted by an AI Game Master. In crafted scenarios of hidden tensions and character conflicts, act freely: explore, gather clues, engage NPCs, or draw your blade. Your own jianghu tale unfolds from your words.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $150.6K | 169 | 77% | $19.99 | |
| approximately $70.6K | 209 | 68% | $15.99 | |
| approximately $2K | 2 | 50% | $24.99 | |
| approximately $222 | 8 | 88% | $0.99 | |
| approximately $123 | 1 | 100% | $4.99 | |
| approximately $0 | 335 | 96% | Free |