
Step into the shoes of an electronics technician and repair damaged devices: receivers, phones, speakers, and more. Solder, diagnose, replace components, earn money, and grow your workshop!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English*, Polish, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +1 more
Engagement
Reviews
Themes across 168 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
體驗下來很無趣。 我認為模擬類型的遊戲,設計重要的是如何將現實中的實際存在的體驗,提取出核心的樂趣與去除掉人們不想體驗的工作。 這個基本上就只是模擬了電子維修在現實中的工作(枯燥的部分)。 沒有接觸過的人會因為是新鮮的體驗而感到有趣,但那份體驗不是對於遊戲的,而是基於被模擬的現實。 如果只是如此那也還好,Demo版本的UI/UX使整體的體驗很糟糕。 既然是以「電子維修」為主題,那重點應該是在電子零件與電路上。 但使用烙鐵、電表去對與電子器具進行互動時,往往很難對上遊戲所需要的判定的點,還要調整攝影機角度,小心翼翼地去移動滑鼠游標。 另外想要吐槽的是,每次打開包裹都需要把紙箱拿去垃圾桶丟掉的意義究竟在哪? 遊戲也有教育學習的tag,作為曾是資電相關科系畢業的人,我不認為他有站在玩家的立場,想要教學到什麼知識。 希望未來正式版能讓其更像個遊戲,或者說帶來更有趣的體驗。
It’s a cool game, really detailed. At first, it seems a bit complicated, but then you get the hang of it and it becomes interesting.
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Hours played at review time, across 168 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I soft-locked myself on day 1 because I soldered a module while the battery was connected. Then when the replacement module arrived, I somehow immediately threw it into the bin. ADHD/IT I genuinely already love this game and just had decided I wanted to start repairing smaller electronics, so this is the perfect way for me to learn how without it costing me real money/self respect.
**核心玩法** 作为一个跟硬件和软件很感兴趣但是从来没有机会去接触的人来说,这个游戏确实能够带来很多的新鲜感,同时也能学习到更多的东西,甚至之后能够自己修东西。从玩法上来讲这个游戏有很大的潜力。 **缺点** 除去玩法以外,缺点很多: 1. 界面&操作:操作的手感较差(无论是行走还是拾取),且POV鼠标灵敏度调整之后,工作台桌面上的灵敏度居然还是没变。并且动作太慢,用万用表测电压的时候可以更快一些,没有必要故意展示这个过程; 2. 闪退:在打开邮件之后直接崩溃闪退; 3. 帧率:最高120帧,个人认为游戏帧率对于体验来说都很重要; 4. UI不好看:让AI生成一下统一的UI吧;并且和操作一样,进入设置选项界面加载时间太长,大多数玩家还是希望你能够得到更流畅的体验; 5. 操作和过程过于简单:虽然没有接触过维修,但是还是知道手机维修的部分步骤。如果有硬件问题,肯定不只是一两条线路或者端口有问题,并且问题也可以不局限于硬件的损坏上。电路短路,串线,物理损坏都可以成为玩法特点。并且,个人觉得修手机的流程还是不太够,游戏里面涂上玻璃胶按上屏幕就完成了,但是现实还需要经过压盖板固定的操作;作为一个没有修过手机的小白都知道略过了很多步骤,作者后续在流程上也可以添加很多内容。 **最终评价** 虽然说了这么多缺点,还是希望这款游戏能够真正的出圈越做越好,也想让更多人体会到维修的的乐趣。毕竟手机坏了,谁不想自己在家酣畅淋漓的修手机呢 [狗头]
A lot of potential. Fix up the controls and add controller support and you got a day 1 buy. 8/10
A surprisingly addictive sim! Learning to diagnose and fix problems is super engaging. A great game for anyone who likes detailed, hands-on simulations.
The ♥♥♥♥ was wrong with that D Pad anyway? Also, you click any number 1 through 9 to put something in inventory right, well if you do that with the voltmeter when its on the table the probe disappears.
整体而言是不错的,我提两点建议。 第一:可以在进行修理的时候把电路图放在摄像机视角的左上角或右上角以便判断。 第二:可以增加类似于电池鼓包等更加真实的损坏
A hobby game. Suitable for both professional circuit designers and electronics enthusiasts. Can you fix something? Or are you only good at breaking things? =)
Jogo sensacional. Para quem gosta de consertar coisas, este game é um prato cheio!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $1.9M | 4.1K | 80% | $17.99 | |
| $9.5K | 52 | 44% | $4.99 | |
| — | 0 | — | — | |
| $124.7K | 291 | 51% | $11.99 | |
| $59.4K | 170 | 79% | $9.99 |