
It Reaches is a first person horror game, captured through the lens of a police officer’s body cam. Trapped inside the facilities of an abandoned hospital, find a way to escape the horrors lurking underground. Uncover a dark mystery left behind and don't get caught! They will reach for you…
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 12 → 0/day in the week after.
About
What should have been a routine police operation quickly escalates into a nightmare for officer Jason Thompson.
Experience It Reaches, a harrowing first-person horror game captured through the gritty lens of a police body cam. Trapped within the decaying walls of an abandoned hospital and its claustrophobic underground facilities, you are not alone. Something is hunting you - an entity that knows no exhaustion and feels no mercy. Stay alert as you uncover the dark mystery behind the horror that follows you, for it never stops… it reaches!
Experience the terror first-hand with a Hyper-Immersive Body Cam POV that captures every flinch, breath, and shadow.
Find your way out. Examine your surroundings, search for clues and piece together the horrific truth hidden within the murky hallways of a forgotten complex.
Your enemy is everywhere. Lurking around every corner, lingering in the shadows, or even hiding within the walls themselves.
Navigate lethal traps and environmental puzzles that demand precision and awareness, where every step carries risk and one wrong move could be your last.
One mistake could be the end. Stay unseen to overcome the overwhelming enemy hunting you. In the facility’s suffocating silence, your own body becomes your greatest liability.
You must manually hold your breath as the entity passes, but hold it too long and you’ll run out of air, forcing out a desperate gasp that gives you away.
Resources are limited, pushing you to think carefully about every item you carry, stretch your supplies, or stand your ground when there’s no way out.
When confrontation is unavoidable, use your weapons and surroundings to survive. It’s a relentless fight for survival against grotesque creatures where accuracy and quick decisions determine whether you live or die.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.74−25% | 149reviews | 79% | — | $50K |
| $19.99 | 87ratings | 78% | — | not modelled | |
Engagement
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Stressant et nerveux, It Reaches est un bodycam horror sympa pour un premier jeu d'un tout petit studio allemand (4 pers.). Contrairement à ses homologues pas d'effet de caméra qui donne le tournis (et si c'est le cas ils sont désactivables), les phases de jeu s'enchaine bien et les puzzles sont assez variés. C'est prometteur mais c'est quand même un peu cher au vu d'une re jouabilité inexistante. ----------------------------------------------- [url=https://www.youtube.com/@MrTiboute] Ma Chaine Horreur [/url]
It Reaches represents a highly solid contribution to the current wave of the body-cam subgenre. Rather than relying on cheap jump scares, the game bets entirely on absolute immersion through a tense audiovisual presentation. The photorealistic textures, combined with the distinct lens distortion, work exceptionally well, successfully evoking an authentic sense of claustrophobia within the first few minutes of entering the decaying hospital. From a gameplay perspective, I particularly appreciate the implementation of the manual breath-holding mechanic. In moments when the entity moves into your immediate vicinity, the title shifts into a pure game of nerves. The necessity of precisely timing the release of your breath—ensuring the character does not gasp hysterically for air and give away their position—adds a much-needed dynamic element to traditional horror stealth. Furthermore, the environmental design pleasantly reflects classic survival horror design philosophy, where every uncovered clue or scarce bullet is a matter of survival. However, the game does not entirely escape the typical shortcomings of independent production. While the central entity functions as a relentless predator, the artificial intelligence of the more common monsters occasionally falters, revealing its limitations. Combined with the layout of certain segments that devolve into a frustrating trial-and-error loop due to instant deaths, this occasionally breaks the otherwise excellently established immersion and tension. Despite these technical hurdles, it remains an atmospherically above-average experience that fans of psychological horror should not miss. ✅ Excellent use of the body cam perspective to build deep immersion and a tense atmosphere. ✅ Innovative breath-holding mechanic that effectively escalates tension during stealth sequences. ✅ Traditional survival horror design with a strong emphasis on resource management and exploration. ❌ The intense, slow-burn pacing and lack of constant action might feel overwhelming for players looking for a more arcade-style shooter. ❌ Flawed AI of certain monsters and trial-and-error segments featuring instant deaths can occasionally frustrate and break immersion. It Reaches is a craft-wise very well-executed indie project that extracts the absolute maximum from its oppressive presentation. Despite occasional design stumbles and weaker AI of minor enemies, it delivers an intense, concentrated experience. For genre enthusiasts seeking a mechanically uncompromising survival title, it comes highly recommended.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese*languages with full audio support
| Free |
| 0ratings |
| 0% |
| — |
| not modelled |
| $12.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 52 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
was extremely good! i really enjoyed it <3
Good game
good game i enjoyed :3
Good Horror Game!
I was a bit skeptical to check this out at first but I have to say this is an all round really solid horror experience. The gunplay is fantastically frantic and the bodycam perspective is done really well. I did encounter some bugs and feel like the game still needs a bit more polish but I can see the devs are working on that. I think the story is really good, but the ending left me wanting more as it feels like its building to a final boss fight but ultimately cuts it short. Despite this, the game has stuck with me and is a very easy recommendation.
길치에게 한없이 가혹한게임..
This game was absolutely terrifying during the first half of the game and then it just had all kinds of puzzle machinics thrown into it without being necessary. The story was good but the gameplay could've been better. Also the graphics were really good too. I'm definitely interested to see how they improve this game and would play their future games
I really loved this game! Reminded me off Outlast... My all time favorite game! Thank you Devs!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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