
It Lurks in the Woods is a short first-person horror game based on French Canadian folklore.
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Languages: English*, French**languages with full audio support
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Reviews
It's generally not a good sign when you see the words "Made with Unity" come on-screen before anything else, but at least this is one effort which was clearly made with a bit of love. Which isn't to say that it's "good", exactly - it's not - but at least someone cared enough to spend longer than four-and-a-half hours putting their "experimental" masterpiece (read: tech demo) together, and had enough respect to make the resultant "game" free for all bar those who choose to make a donation. A donation, one presumes, mostly intended to show support towards whatever project the dev decides to undertake next. My own assessment of the developer's potential? Yeah, there's definitely potential here. The graphics are spiffy - even if you feel a bit like a dwarf running through a forest at times, despite no clear indication that your character is anything of the sort - and the sound is generally well-realised (though some differentiation between paved footpaths and the surrounding grass would have been nice). The sounds of the legion of weeping female voices following you in the caves is especially effective, if a tiny bit shoddily mixed. The atmosphere, on the whole, is really quite applaudable. The gameplay, unfortunately, is not. Wander about semi-aimlessly, stumble upon a map to some caves you're supposed to visit, find what you're looking for in said caves, die several times trying to escape said caves, then die several more times running around in circles once you're outside again. I didn't see the very ending due to my impatience with this latter part of the game - you really do get thrown back quite a ways when you die, just to end up getting lost all over again - but I have a strong suspicion I saw virtually everything on offer anyway, in well under thirty minutes. Other reviews claiming to have finished the game certainly seem to back me up in this assumption. So why the recommendation, you ask, for a short game I couldn't even be arsed completing? Well, it's free, and given that Steam only gives me two thumbs to choose from, it doesn't really seem fair to choose the downward-pointing one. I've certainly PAID MONEY for far, far worse, especially on Steam. Take this product for what it is - a brief, atmospheric experience predominantly designed to show off an aspiring game-maker's potential - and it's not "bad" by any stretch of the imagination. Would I go so far as to call it a fully-fledged "game"? That's a bit of stretch. It is what it is, really, and I would at least be interested to see what the dev gets up to in the future. He's already half-way there - only the mapping leaves a LOT to be desired - and if people insist on inflicting their half-baked learning experiences on the general public, the least they can do is not charge people for it. Recommended, if only barely, and only for the genuinely curious and/or financially destitute. Verdict: 5/10.
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Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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La verdad ni idea, nunca me enteré de que va el juego porque estaba concentrada escuchando mi música xD aunque llegué a "vislumbrar" que no vale mucho la pena, ya que mi partida termino abruptamente cuando me quede encerrada en una cueva en total oscuridad, como experiencia espiritual puede que valiera en la vida real pero... (era ese el final, fue una metáfora?, fue un bug..? nunca lo sabré ni me interesa) Lo recomiendo solo si tenes algun buen disco para escuchar, te gustan los bosques en pleno ocaso y tenes manos inquietas como yo.
[b]It Lurks In The Woods[/b] is a FTP exploration game with elements of mild Horror & Mystery, it's made using Unity (so the usual controls of WASD or Arrow keys, Enter for actions, Esc for menu and Shift for run/sprint) and makes good use of a mix of free samples for the sound effects. You can select between 2 languages at the start of the game. The story is based on a French Canadian folklore tale and the Opening screen starts off with violin playing that sounds eerily like how I would sound if I tried so expect screeching for those with sensitive hearing. The game starts with an introduction by a sibling of how their Father had set off to deliver a remedy for his sick brother but along the way the cart gets damaged (upon hearing a scary animal like noise) and the remedy in a bag gets taken so the Father needs to find this bag and continue the journey. It's here the game starts off placing you in a forest at night for you to explore the surroundings (as the Father) attempting to find the bag containing the remedy. The graphics to the game use a [i]reasonably high FPS rate[/i] so be aware of the game specifications because if you play on a lower setting it will cause lag and a very brief blurry freeze (motion blur) as the graphics preload when running. The forest surroundings at night make the exploring very tricky and I did get disorientated a few times but do ignore my long playtime as I was distracted a few times in real life and caught up in chats. The game can be paused using the Escape key, which brings up a menu to either return to Main Menu or Exit game, but be warned there is no Save option as the game is expected to be completed in one playthrough and the finale of the game is a sprint to the exit where, if you are 'caught' it will reload you to the same area allowing you to continue without having to retrace steps. Overall, this is a reasonably short Indie title with minimal actions, minimal scares and a simplistic storyline of retrieve the remedy and rush to the exit to, supposedly, continue the Father's travels to save his brother. For me the FPS rate were slow and this caused issues during the running but players with a typical Gaming PC setup will handle this with ease. The graphical scenery is very appealing using a mix of sepia tones alongside shadows & fire/sunlight effects, the sound effects are simple yet effective for the stages of the gameplay and the music sets a good tone. For me I struggled playing this and got very little enjoyment out of the gameplay but if you enjoy quickplay games with minimal effort and can meet, or exceed, the specs asked then you may enjoy this experience. ~~~~~~~~Liked what you see? You can find more at [url=https://store.steampowered.com/curator/32839633/]Have a Word[/url]~~~~~~~~~~~~
"It Lurks in the Woods" is a garbage Unity asset flip... a bunch of assets stolen off the Unity Asset Store and rearranged badly on a first person adventure game blueprint to make one of many thousands of first person jumpscare Unity asset flips on Steam. The only difference with this one is it's slightly worse than the usual Russian ones and the scam pricing is laid out differently. The game graphics look better than you might expect, but that's just because it looks like some or all of them are "borrowed" from asset stores or wherever. Gamers can tell... and it comes across as insincere. There's also the old adage that those who lack the budget and talent to make their own game assets usually lack the budget and talent to do the rest of the job of game development properly, too. This is only free in a rudimentary sense... the developer has their hand out for an eye watering FIFTY TWO UNITED STATES DOLLAR "donation" for this as you're expected to buy some extra empty DLC from Steam... digital panhandling. Seriously, this guy wants up to $52 USD in donations for stealing a bunch of assets off the Unity Asset Store and slapping his own name on it. Like the homeless guys who splash dirty water on your windscreen at the traffic lights. Don't reward this kind of disgusting behaviour. Plagiarism and asset flipping like this is not okay, regardless of how the developer is trying to get [b]your money for someone else's work[/b]. Even though this is "free", it failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at only 6 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Who knew, gamers don't like asset flips. Bearing in mind that "free" asset flips don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Nope. This isn't worth downloading. While this didn't cost me any money up front, I still feel ripped off.
A visual pleasing game but isn't well optimized. A casual 30 minutes of your time is all it takes to complete this game (assuming you don't sprint all the time and take your time reading the notes). For a free game, it's a nice little time waster but tanks on FPS even on higher end machines. That being said though, it doesn't effect the game too much as there isn't any precision related events. Maybe the final area of the game but that may be situational based on your computer specifications (you'll know when you get there). In its entirety, the game has about 3 scares which in all are quite mild. I won't say what they are (as if they're too surprising to begin with) but I will say they're as simple as sprites can get. It's free and not too time consuming, if you like mild horror, some sense of suspense, and half an hour to waste, it's worth a run.
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Courte aventure horrifique gratuite. Dans la VF, le titre du jeu est [i]Elle Rôde Dans l'Bois[/i]. Quant à nous, nous allons rôder effectivement dans un bois puis une grotte, une petite histoire servant de prétexte. Visuellement, le premier environnement pourrait passer si l'exploration n'était pas trop souvent interrompue par des murs invisibles dès qu'on s'éloigne un peu trop du chemin. Les décors ne sont pas trop crédibles et la manipulation des objets est un peu fantaisiste. Dans le second environnement, les couloirs labyrinthiques de la grotte se ressemblent malheureusement trop avec les mêmes stalagmites et stalactites tous les 3 mètres. Dans les deux lieux, la lumière est cependant assez sympa. Mais finalement, les véritables deux gros défauts du jeu sont ailleurs pour moi. Dommage que l'accent ne soit pas davantage mis sur l'histoire dont les textes défilent un peu trop rapidement. J'aurais bien aimé en savoir un peu plus, que l'enjeu de la quête ne soit pas exposé simplement en deux phrases. Et surtout, tout ce qui concerne l'ambiance, élément ô combien central de ce genre de jeu, qui est ici complètement ratée. Alors OK, c'est pas si facile de créer des environnements cohérents, de raconter une histoire captivante et d'installer une ambiance crédible. Je ne sais pas si l'auteur du jeu a persévéré dans la création de jeu après ce titre et [i]In the Darkness of the Sea[/i] mais j'espère pouvoir découvrir à l'avenir des projets plus aboutis. Ceci dit, il est mis à disposition gratuitement donc je lui attribue le pouce bleu. A chacun d'avoir la curiosité d'y jeter un oeil, ou pas.
This is a pretty interesting short walking simulator/horror game used by the Unity Engine. This game was really good but it does need some optimization. You play as a Canadian male who needs his medicine due to him or his brother being sick (I think it's just his brother being sick but I'm not too sure). Things will get really creepy once you start the game but the real horror kicks in when you go inside the large cave. All in all, It Lurks in the Woods is a pretty nice short walking simulator/horror game and I personally recommend if you're into horror games. Also this game is free to play so you lose a penny or more while playing the game.
It Lurks in the Woods, Fransız Kanada folkloruna dayanan kısa bir birinci şahıs korku oyunudur.
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