No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $89.3K — a different platform, not this one.
The official digital adaptation of one of the best board games in history – Istanbul. Istanbul is, without a doubt, one of the best board games to have ever been published. The long list of its awards and honors speaks for itself: 2015 Nederlandse Spellenprijs Best Expert Game Nominee 2014 Swiss Gamers Award Winner 2014 Meeples' Choice Nominee 2014 Kennerspiel des Jahres Winner 2014 International Gamers Award - General Strategy: Multi-player Nominee 2014 Hra roku Nominee 2014 Gouden Ludo Winner 2014 Golden Geek Board Game of the Year Nominee 2014 Golden Geek Best Strategy Board Game Nominee 2014 Golden Geek Best Family Board Game Nominee In our 2018 digital version we have maintained all of the features that made Istanbul the fan favorite that it is, but also expanded upon it with a number of tools and features only available on the digital platform. We maintained the authentic board game feeling with the convenience you can expect from an electronic device. So what is the game about? Can you be the first merchant to collect a certain number of rubies? • Run, collect and trade goods across the bazaar • Take control over your assistants • Increase your wheelbarrow capacity • Acquire special abilities to increase the advantage over your competitors • Buy rubies or trade goods for them In Istanbul, you lead a group of one merchant and his four assistants through 16 locations in the bazaar. In each such a location, you can carry out a specific action. The challenge, however, is that to take an action, you must move your merchant and an assistant there, then leave the assistant behind to handle all the details while you focus on larger matters. If you want to use that assistant again later, your merchant must return to that location to pick him up. Thus, you must plan ahead carefully to avoid being left with no assistants and thus unable to do anything… What can you expect? • Official Istanbul game - 100% original rules • Adaptation of TOP 100 board game of all time by BGG ranking • Play with AI, with friends or both • Great artwork by Andreas Resch • Languages: English, German, Dutch, Polish, French, Korean, Japanese, Chinese Simplified, Spanish • Pass and play mode • Cross-platform online multiplayer with synchronous and asynchronous modes • Opponents' last moves replay • 3 levels of difficulty AIs with individual strategies • Preset or random generated game boards • Atmospheric music and sounds • Unique, original board game experience • Intuitive gameplay • Colorblind mode • Over 70 achievements • iPhone X support
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the App Store price pass of Aug 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
14 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 5 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 24 → 0.14/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days App Store · Top Paid · Japan has just 11 day-to-day chart moves that followed a price cut, against 2,672 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The official digital adaptation of one of the best board games in history – Istanbul. Istanbul is, without a doubt, one of the best board games to have ever been published. The long list of its awards and honors speaks for itself: 2015 Nederlandse Spellenprijs Best Expert Game Nominee 2014 Swiss Gamers Award Winner 2014 Meeples' Choice Nominee 2014 Kennerspiel des Jahres Winner 2014 International Gamers Award - General Strategy: Multi-player Nominee 2014 Hra roku Nominee 2014 Gouden Ludo Winner 2014 Golden Geek Board Game of the Year Nominee 2014 Golden Geek Best Strategy Board Game Nominee 2014 Golden Geek Best Family Board Game Nominee In our 2018 digital version we have maintained all of the features that made Istanbul the fan favorite that it is, but also expanded upon it with a number of tools and features only available on the digital platform. We maintained the authentic board game feeling with the convenience you can expect from an electronic device. So what is the game about? Can you be the first merchant to collect a certain number of rubies? • Run, collect and trade goods across the bazaar • Take control over your assistants • Increase your wheelbarrow capacity • Acquire special abilities to increase the advantage over your competitors • Buy rubies or trade goods for them In Istanbul, you lead a group of one merchant and his four assistants through 16 locations in the bazaar. In each such a location, you can carry out a specific action. The challenge, however, is that to take an action, you must move your merchant and an assistant there, then leave the assistant behind to handle all the details while you focus on larger matters. If you want to use that assistant again later, your merchant must return to that location to pick him up. Thus, you must plan ahead carefully to avoid being left with no assistants and thus unable to do anything… What can you expect? • Official Istanbul game - 100% original rules • Adaptation of TOP 100 board game of all time by BGG ranking • Play with AI, with friends or both • Great artwork by Andreas Resch • Languages: English, German, Dutch, Polish, French, Korean, Japanese, Chinese Simplified, Spanish • Pass and play mode • Cross-platform online multiplayer with synchronous and asynchronous modes • Opponents' last moves replay • 3 levels of difficulty AIs with individual strategies • Preset or random generated game boards • Atmospheric music and sounds • Unique, original board game experience • Intuitive gameplay • Colorblind mode • Over 70 achievements • iPhone X support
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; App Store, Xbox publish no volume signal, so the true total is higher by an unknown amount.
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
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