
Iris Odyssey is a text-based adventure game. In the heart of Shibuya, an orphaned girl searching for her family and a magical crime investigator are brought together by fate. Their journey will challenge them and spark a battle against unimaginable forces. A modern fantasy adventure begins.
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Iris Odyssey is a classic text-based adventure game set in modern-day Shibuya. The story follows Fuka, a "girl searching for her brother," and Iris, a "crime investigator with magical powers," as they embark on an adventure filled with heartfelt encounters. The game features choices that players can make, which will unlock new story elements as the narrative progresses.

Iris and Fuka come from completely different worlds—yet as they journey together through a realm of magic, their bond deepens in unexpected and heartfelt ways. Experience the evolution of a dynamic and intimate relationship.

Fuka, an orphaned girl living in Shibuya, is searching for her only family member, her missing brother Mitsuba. Along her journey, she awakens to her hidden magical powers. Meanwhile, Iris, a seasoned magic investigator, is pursuing a criminal organization of rogue sorcerers known as the Skyseekers. Her investigation leads her to take an interest in this brother and sister duo, who appear to be connected to the group.
As Fuka and Iris grow closer, they come to share a bond like family. Will this bond be enough to shatter the conspiracy that awaits them? Join Fuka and Iris in a modern fantasy adventure filled with destiny, intrigue, and magic in the opening chapter of Iris Odyssey!

"There are some moral question in this world that are more important than your own survival. I'll prove it even if it'll cost me my life."
A magic investigator with a strong sense of justice and responsibility.
She meets Fuka during a mission, and with time, their bond grows stronger than even a family one.
As a proficient magic user, she acts as a mentor for Fuka.

"I don't want anyone to pity me just because I'm an orphan."
A middle-schooler freshman who is looking for her disappeared brother. The two of them were brought up together in the "Mule House" orphanage, but eventually, she ends up living with Iris.

"How can I be so stupid? I could just fight."
A university student who is friends with Iris. She's always considerate of others and really loves her liquor. Despite appearances, she is good at dealing with all kinds of trouble, a skill which she uses to help Iris with her work. She seems bothered by Fuka's sudden appearance in her friend's life.

"I'm planning my life in my own way, for myself. That's all."
Fuka's older brother who disappeared three years ago. The police has given up on finding him, and his sister is the only one who's still trying. He's a crucial element in the nefarious plots that Iris is investigating.
This game is free to play. You can enjoy the opening chapter of the story at no cost. To continue the journey, purchase the DLC "Complete Package" to unlock the full story from beginning to end.
Start for free and discover the world and characters for yourself.
You are free to stream or create videos of the free portion of the game (up to Chapter 23 / Achievement "Complete EP2"). No prior permission is required. Monetization (ad revenue, etc.) is permitted.
Please refrain from sharing the following content:
Story beyond Chapter 24
Secret scenarios
Screenshots from the above content
If you have any questions, please reach out via our official X (@IrisOdysseyJP) or the Steam Community Discussions.
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Languages: Simplified Chinese, Traditional Chinese, Japanese*, English*languages with full audio support
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現代社会と魔法が入り組んだ百合ADV ギリシャ神話がモチーフになっている設定もあるけど、必須ではなく、知識があればより世界観が理解できるイメージ。 戦闘シーン、日常シーンも飽きることなく最後まで楽しめました。
キャッチコピーに違わず"家族"を核に描かれており、ふたりで築き上げる家族という形が良く表現された作品でした。 魔法使いものということもあり、戦闘描写もそれなりに用意されていた点も非常に良かったです。 サブキャラクターを引き立たせるようなシーンも盛り込まれた点も好印象でした。 指輪システムも面白みがあり楽しかったです。 また、メインストーリーの流れを損なわせないサイドストーリーによるキャラクターの掘り下げも効果的で、読み手を引き込む仕上がりになっていました。
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 38 reviews with recorded playtime.
居住在涩谷的孤儿少女风花为寻找失踪的哥哥三叶踏上旅途,途中意外觉醒魔法能力。魔法调查官爱里斯正追查犯罪组织“天穹觅者”,留意到身世特殊的兄妹二人。一路同行的风花与爱里斯渐渐亲如家人,二人携手并肩,一同直面接踵而至的阴谋,开启了一场交织着命运与魔法的奇幻冒险。 首先明确一下本作的定位,我认为本作的定位是一款以异能都市战斗为主,轻百合感情线为辅的视觉小说游戏。之所以这么认为,自然是因为本作的大部分剧情都是围绕着魔法以及神秘的犯罪组织“天穹觅者”展开,一步步扩展世界观。在感情线方面,本作对于女主之间的感情塑造偏克制,玩家能够明确地感受到她们之间“家人”的一面,但对于部分百合爱好者追求的“恋爱”,本作实际上是不太能体会到的(后日谈还稍微能抠点糖出来)。虽然百合部分的发挥属于见仁见智,不过在都市异能战斗方面,本人觉得发挥得还是比较优秀的,世界观的塑造以及剧情的发展都非常有趣,战斗桥段偏多,战斗演出发挥还不赖,不单纯只是大段大段的文字描述。 抛开百合部分要素不足的缺点外,本作还有一个大多数玩家可能不太能接受的缺点,本作的支线要素被拆得太碎了。在流程中玩家需要时不时点击标红的句子来跟戒指对话,收集记忆碎片,流程中也会解锁一些支线剧情补充世界观以及主线流程中稀缺的日常剧情。如果只是碎也无妨,最麻烦的是本作的后日谈以及真结局都需要通过收集记忆碎片解锁,这就直接逼迫玩家不得不去阅读一些不太感兴趣的内容了。 综上所述,本作是一款以都市异能战斗为主、轻百合为辅的视觉小说。剧情围绕少女寻兄、魔法战斗与对抗犯罪组织展开,世界观饱满、战斗演出出色但两位女主感情偏向家人,百合戏份较为克制。游戏中支线与记忆碎片收集设计零散,且直接关联后日谈与真结局的解锁,强制玩家体验相关内容,算是明显短板。目前前两章可以免费游玩,可尝试一下能否接受这样的氛围。 [quote] 关注[url=https://store.steampowered.com/curator/44791929/]游戏好声音[/url],认真品味好游戏,倾听游戏好声音。 [/quote]
[h1]Steam Deck Experience: Playable[/h1] You'll get pestered about the screen resolution every time the game opens and you'll need to use the touch screen or configure mouse controls. Other than that the game seems fully functional. [h1]Review[/h1] I only recommend this because it is free, it clearly has some effort put into it, and it was interesting overall. You only lose a bit of time by reading it and figuring out if you want to continue the story with the complete package. I just couldn't get into the story myself and the VN had a few mechanics that, while unique, massively broke story immersion/flow and I really disliked. The red text that you click on and it pops out into extra stuff that gives you memory fragments completely takes you out of the story. Some of the character decisions made no sense or maybe they were poorly explained at why it was made. Finally, and this is completely IMO, but it seemed a bit lame that [spoiler]Fuka just came out of the gate knowing how to use magic AND knowing how to use it well enough to stand up against the witch. Talking god stuffed in the ring or not[/spoiler], knowing is one thing, but being able to apply it effectively would be a whole other just like any other skill. Edit: Hold on... I just got to the end of the free part and somehow it didn't register to me until the very end, but... You're telling me Fuka is only... [spoiler]12[/spoiler]?! Other than her obsession with her brother, she's more self sufficient, confident, thoughtful, resourceful, and intelligent than a lot of adults I've seen.
原來是《愛里斯 奧德賽》啊。不知道的人還以為是出自兩位日本社畜同時也是業餘美食家的德川和我修院相約同去一處會員制餐廳用餐。屋內小提琴聲悠揚,桌上燭光照耀,熠熠生輝,儼然是一處高檔餐館。旁邊立有兩名侍者,看著稍年長一些的名曰淳平,另一位一臉秀氣的少年名曰真尋,兩人一身正裝,臉上掛著高檔場所特有的營業式微笑。可以說,這裡有著一切上流社會該有的樣子。開幕是侍者淳平為本餐廳做介紹。「人類有三大欲望.....」。隨後兩名客人來到並落座。正餐前的迎賓酒是日本國產精釀小麥啤酒,鑑於這趟是我修院推薦德川過來。侍者給我修院斟了半杯,給德川斟了滿滿一杯。我修院接過酒杯小啜了兩口,「非常的新鮮,非常的美味。」他如是評價道,隨後一飲而盡。德川拿著滿噹噹一杯精啤,但只是用嘴小抿一口細細品味。侍者望著目光凝滯的德川,「先生,請問我們的迎賓酒不符合您的胃口嗎?」德川說,作為美食家對於這樣的美酒應該細細品味。但當看到後廚在準備接下來的開胃菜,還是一道私房菜,秘制甜醬蘸蔬菜棒。德川心想自己作為一個業餘美食家,已經吃遍了各種珍饈美味。對於這種返璞歸真的菜式反而很是期待,而且還有餐廳秘制的醬料。想著便顧不上細品手裡這杯啤酒,端起酒杯一飲而盡。開胃菜上菜了。由侍者端上來兩杯裝好了切成長條的胡蘿蔔黃瓜和切成小片的捲心菜。下面便是這道前菜的關鍵的環節,餐廳的秘制醬料。侍者用一金屬餐碟,置於餐桌之上。大廚登場,用一種特殊容器用力從一處孔洞中擠出棕黃色的醬料,霎時間香氣四溢。德川急不可耐地率先抓起一根胡蘿蔔條蘸了一小點醬料,送入口中嘎嘣嘎嘣地咀嚼起來。我修院也緊隨其後蘸起一根黃瓜條。OC!德川邊吃邊輕輕點頭表示讚許,可能被這秘制醬料的美味深深折服。一旁的服務生為了體現出高檔餐廳的服務精神,主動將食物呈至兩人的口邊,兩人吃得津津有味。不一會兒就吃完了杯中所有的蔬菜。正當二人回味著口中的余甘時。正餐送到了,新鮮的肉糊盛放在餐盤中,大廚親自出馬,當場加工,像雕琢藝術品那般,為肉糊加上了兩小塊風味特殊的香辛料,特殊的香辛料給原本平平無奇的肉糊賦予了靈魂。再由侍者呈上。我修院迫不及待抓起叉子將一小塊肉糊送入口中。德川可能吃慣了葷腥,對眼前的葷食顯然提不起興趣。然而熱情的侍者還是親手把食物餵給二人吃下去。兩名侍者對二人一對一服務,真尋餵食德川,淳平餵食我修院,雖然德川很不情願。然而還是被美食本身和侍者的熱情所折服,開始品嘗美味,滿臉都是幸福的味道。最後是主食,特製的肉醬義大利麵。勁道爽滑的麵條和秘密配製的肉醬,兩兩融合會產生出怎樣的化學反應呢?作為業餘美食家,二人本著只吃五成飽的原則,這樣才不會讓過度的飽腹感破壞了對美食的回味。然而這道肉醬意面端上來,加上侍者周到細緻的服務兩人還是為此破例,大快朵頤了起來。在兩名侍者周到的服務下,二人連醬料也都全部吃完。因為只有這樣才不算對於高端食材的褻瀆。最後是兩份甜點,果醬布丁。只是這份布丁不同於其他西餐館的布丁,吃起來口感冰涼甜膩,讓人感覺到尋常至極。而是餐廳侍者真尋用自己的古道熱腸,微微加熱給予這兩份布丁別樣的溫暖,由侍者親手餵食的有溫度的布丁,給了二人一份溫暖又甜蜜的人性化體驗。餐罷,餐廳的侍者還提供了一次特殊的service,全身的精油spa。在最後,兩人臉上洋溢著幸福滿足的笑容聯想在一起呢!
こちらの作品、どんどんと世界観に入り込んでいく感じがとてもよく、アドベンチャー、百合っぽさ好きな方には是非やって欲しいです!
立绘做的有点敷衍了,尤其是爱里斯两个朝向的立绘直接用镜像了
Great game
実績フルコンプまでプレイ。 キャラクターの関係性や、とくに終盤以降の死生観にも踏み込んだようなシナリオも良いものでしたが、自分は体験版のときからバトル要素も含めた「現代もの魔法ファンタジー」としての面に特に惹かれていたので、その点を中心にコメントします。 [h2]良かった点[/h2] [list] [*]「現代に生きる魔法使いとはどういう存在か」が歴史のレベルから練り上げられている世界観 [*]それぞれ能力に個性がある魔法使い達による、ロジックや駆け引きが見どころのバトル [*]戦闘シーンの躍動感や迫力を感じさせるハイクオリティなスチルや演出 [*]可愛らしい女の子がシリアスな表情で格好良く戦っている所が見られる(個人的にどストライクな点) [*]一般的なバックログではなくページごとに巻き戻しができるようになっており、演出なども含めて見返せる [/list] [h2]やや気になった点[/h2] [list] [*]良かった点の裏返しですが、ページごとの巻き戻ししかないので、ページ送り後にちょっと1、2行前のテキストを読み返したいんだよな、という時は逆に不便でした(通常のバックログ+ログから指定した位置にジャンプ、といった形でバックログと巻き戻しを両立しているゲームなどもあったかと思います) [*][spoiler]エピソード2で見られたような、能力的にほぼ拮抗している者同士による打々発止の魔法戦がクライマックスあたりでもう少し見たかったかな……とは思いました[/spoiler] [/list] [hr][/hr] なおキャラクターの関係性については、風花とアイリスはもちろんですが、アイリスと咲耶、風花とざくろ、ざくろと[spoiler]ミツバ[/spoiler]などもそれぞれに物語と魅力を感じられるもので、しみじみと良かったです。 ざくろ、結構好きなんですよね。[spoiler]西園家に良い印象がない[/spoiler]風花もざくろとは普通に仲良しなのがなんか嬉しかったです。 あとやはりパンドラが二人ともいいキャラしてますね。ヘファイストスは油断できない存在ではありつつどうにも憎めなかったり、サディナさんは語り口が可愛らしく、アイリスのことが大好きなのが伝わってきて、でも突っ込むところはしっかり突っ込んでたり。
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.