
Fighting fierce fighting near and far, where team victory depends on points
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
[h1]Before I played Iraq War, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
ياكاع ترابج كافوري عالساتر هلهل شاجوري عالساتر كلنا تعنينا رجعنا الرادي يلاوينا مكسور ذراع اي والله وعونج ياكاع دار العدوان نساويها ونخلي اسفلها بعاليها ذولة احنا سباع اي والله وعونج ياكاع ياكاع ترابج كافوري عالساتر هلهل
O kadar kötü ki tarif bile edemiyor olmamla tarif edebilirim.
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Trends
Modeled estimate over time.
Hours played at review time, across 32 reviews with recorded playtime.
кал
Well i thought this game will be just as good as the trailer showed before i made a purchase. It would be amazing having some missions just like many other FPS games, especially if there is opportunity to play in single player mod. Or at least having more maps where you can play and explore. Not to mention having a better experiece by playing this game. Is there any posibility that i might missed some DLC packages?
Good, but dead game. There are literally no servers, and so no players, I don't even see any possibility to host a dedicated one (there should be a separate headless server build of the game), except the local one made through game UI.
A good game to train and improve your aim
uma vez, Raffa Moreira disse: "Bro, eu moro em Guarulhos Iraque, Você estaria morto se aqui você morasse. GuaIraque Bang bang na sua face Guarulhos é a Faixa de Gaza" 1:24 https://youtu.be/GHmFaX75zPo?t=84
Despite the overwhelmingly negative reviews, this is actually a really solid game. A little slow-paced, but the weapons are varied and feel good to use.
hoping they make a ukraini-russo war era version. or not. i like iraq
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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