
Into the Radius 2 is an immersive VR survival shooter, set in a realm of surreal landscapes and deadly entities known as Pechorsk Anomaly. Arm yourself with realistic weapons and venture deeper into the mysteries within. Featuring co‑op for up to four players.
Most likely between $5.2M and $14.8M. How we estimate →
Checked against 8 developer-reported games
Cheapest copy: ≈ $15.05 on Steam · Russia (−62%). Compare 15 prices in 15 markets →
Reviews
Themes across 1002 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
一片黑 没中文
Since full release or 1.0, and now at its current state as of writing this review, the game is fun. The concept of the enemies from ITR1 was understandable for performance. But now, having textures and feeling is great. But the biggest part of my enjoyment is the Multiplayer... I love playing with my friends more than single player. The graphics are not always good looking, could be better, I would hope this will improve over time, but since my main experience is Multiplayer, well, this game still needs A LOT OF WORK! The amount of times the Host must fix my weapons and anything that packs and holds things and interact with, needs host control to fix. It mainly happens when you die. Weapons can't be ♥♥♥♥♥♥ and loaded. You take backpack content out, you can't put it back in. Wanna hang your scanner on your arm, NOPE! You die holding your gun, it's hit or miss on keeping it. Your backpack won't load when you die, requiring host to save and reload. There is a area with a pool with death water that you can fall through... You don't die and you can't get out coz if you try, the top of the water kills you. What was worse? That skim death water hides what's under... INCLUDING YOUR BACKPACK! Your backpack should be fair and float over where you died or move to the side, but no... Not all traps render, so you can find yourself electrocuted or blasted by something. Or enemies, mostly the human like ones, can glitch walk, blinking everywhere until they are in your face. Or *spoilers*.... They sit where you teleport and you die instantly. Lots to work on to make it not so buggy and more enjoyable for all players. Overall, not something to turn from, but if bugs frustrate you easily, hold off a little longer.
Its still in early access regardless of what the Developer says. it has a good concept and may in the future be worth your time but it is pretty much unplayable in multiplier. if this game keeps getting updates and reaches a playable state I will be glad to update this review, but until then this is NOT worth your time.
This game is in serious need of some polish, doesn't feel anywhere near out of early access. The formula here's good, it's still pretty fun and has boatloads of customization options, but the crashing, misaligned IK, stale audio design, visual bugs and especially performance needs ironed out. In time I'm sure it'll get much, much better, but this game needed more time in the oven before being served.
TLDR: don't buy this game not now not ever this game is steaming pile of crap because it runs like complete ♥♥♥♥ and if you play longer for 30 minutes it will start to lag and stutter like a slideshow and enemys are just flat out unfun to fight against and you don't even get anything for killing them like I can understand why they did it like this because its meant to make you play carefully and know when to pick your fights but thats not gonna work if you add so many respawning enemy's that would make sense for 2 people but I only play solo because its still a semi heavy investment on buying it
(This review was posted on 5/25/2026. If more patchwork/rework/etc has been done pass this date, these guides may not work as I leave these for others to help with the problems I had.) For Quest 3 Users experiencing Screen Shaking after getting in game: - Go to Meta's Application - Go to Settings on Bottom Left - Go to General - Very bottom: Click Set Meta Horizon Link as Active To (potentially) fix the inability to view the game in Headset, despite it opening on your Computer: - Open SteamVR to see the small box that detects headset and frametime, doesn't matter if your headset is connected. - Open Settings - Click on OpenXR on left tabs - Turn on Compatibility Layer for OculusXR Plugin inside Manage OpenXR API Layers - Set Meta Plugin Compatibility to Automatic The OpenXR guide are my copied settings that somehow manage to fix this problem. All I could suggest otherwise is deleting Into The Radius 2's Documents in My Games if you've played previous versions if you're trying the latest (as of this review's) version. If these helped you, then great. Because after this mess I actually enjoyed this game. If it didn't, good luck browsing reddit threads and maybe you'll stumble the fix for yourself like I did.
lots of glitches and bugs still. many bad ideas for enemy and dangerous anomaly, uninteresting design ideas for some elements, and too much work for the little, not so good, story you get. From the outside the game is pretty interesting, but when you actually play it, you mostly get a sense of "Ugh...". Although I can see why people mostly like this, I do not think it's worth it.
I'm not exactly sure if it's just me but, it feels as if the enemies are much stupider compared to the first game. I was playing the fifth story mission in which you enter a large building with several enemies within through a door anomaly. For some reason despite using a shotgun, enemies sitting in the next room over won't notice the LOUD gun shot and come investigate. It makes the tense atmosphere you're currently in a lot less immersive since the enemies are so stupid they can't guess to check out the loud noise that sounds like a gunshot. Despite all of this the game is genuinely pretty great. All of the new features really help with allowing for you to customize your weapons and armor.
I really do love this game, Like it's genuinely got ALOT going for it in a lot of good ways that other VR titles lack. But My friend and i have had a horrendous experience in terms of performance. Random, continous lag spikes that happen at random in area 2, And a practically unplayable mess in area 3, Outside of that the rest of the game has been a much more refreshing and fun experience in terms of gunplay, (which has soo much depth) Survival mechanics, AI Behavior, It truly has the potential to be a fantastic game but when i've read and seen people who have absolute MONSTERS of pcs struggle with this game. I know it's not a hardware issue. My review will change in time when they actually fix the performance of this game, I use a quest 3s wired in and have even adjusted my resolution scaling both on my headset and in-game with barely any difference on performance in this game.
game does not work for pico4. Devs dont want fix it ...