
Into the Radius 2 is an immersive VR survival shooter, set in a realm of surreal landscapes and deadly entities known as Pechorsk Anomaly. Arm yourself with realistic weapons and venture deeper into the mysteries within. Featuring co‑op for up to four players.
Most likely between $5.2M and $14.8M. How we estimate →
Checked against 8 developer-reported games
Cheapest copy: ≈ $15.05 on Steam · Russia (−62%). Compare 15 prices in 15 markets →
Reviews
Themes across 1002 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Tout simplement le meilleur jeu en VR à ce jour, et sûrement le dernier, à moins qu'ils sortent un 3 ou un DLC pour le 2 avec plus de maps, d'armes, de missions et autres😍 J attend une trad FR
This game isn’t worth 20 dollars let alone the 40 dollars it’s usually at, I’ve never played a vr game that made me feel like I’m in someone else’s body and I’m trying to fight over control of it. The trailer looks promising but it’s nowhere near close to as polished ingame to the point I feel cheated and misinformed.
It doesn’t make me happy but I can't leave a positive review for this game. It’s far from being a bad game, the gameplay is genuinely fun, the atmosphere is great too but at some point we have to be realistic. This game is absolutely not finished. It’s a good early access, but it’s still in early access, and calling it V1 doesn’t change what it really is. There are too many bugs, freezes, and missing features that were teased to be in the game. Weapon cleaning is a complete pain in the ass compared to the first game, anomalies are literally everywhere, it’s a total minefield, take notes from Stalker... The game simply isn’t finished, and you can feel it in every single session. I honestly feel like I’m playing a Ubisoft game at launch: not a single play session without being pissed off by bugs. The game has massive potential, but all of this completely ruins the experience. The V1 release was rushed, and in its current state, the game does not deserve a positive review.
honestly, its one of the best experiences ive had in vr. its great to play with friends, it has a VERY long playtime (first playthrough took almost 40 hours) the gunplay is good, there is only 3 maps, but each one has a unique feeling and vibe. its pretty even on the lowest settings, the development team has come out with a banger before this one. the ONLY thing i dont enjoy about this game and honestly ruins everything about the story, is one of the first characters you meet, that being Lauri. hes so immersion breaking and hes kinda holding your hand the entire way unlike the first game with katya. i think the vibe of the radius and its buildings have changed aswell but i think that its on a good track for its 1.0. i support the devlopers, and i hope that they listen to the community, im hype for how this game is and how it changes. 9.5/10 <3
Compared to the previous game this is 2 steps forward ... and two steps backward. a lot of new features are great, but some things that were fine got changed for the worse (looking at you Spawn attack pattern). a lot of situations are also rather unfair, with enemies waiting behind couches to one shot you. But all of this pales in comparison to the abysmal performances. Directx11 straight up crashes the game on map change without fail, and directx 12 is a straight journey to stutter country. Me and a friend managed to barely enjoy ourselves on the first and second map, upon reaching the third map performance tanked so hard and the picture started glitching like crazy making it impossible to play any further.
This game is in serious need of some polish, doesn't feel anywhere near out of early access. The formula here's good, it's still pretty fun and has boatloads of customization options, but the crashing, misaligned IK, stale audio design, visual bugs and especially performance needs ironed out. In time I'm sure it'll get much, much better, but this game needed more time in the oven before being served.
Its still in early access regardless of what the Developer says. it has a good concept and may in the future be worth your time but it is pretty much unplayable in multiplier. if this game keeps getting updates and reaches a playable state I will be glad to update this review, but until then this is NOT worth your time.
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Игра очень хорошая, атмосферная пробовал в соло и с другом в коопе. Графика достойная. Можно настраивать режим сложности игрового процесса под себя. Введенный режим "Железный человек" по моему мнению пока не очень работает, так как после смерти оружие часто пропадает в текстурах, и поднять его уже не можешь. Багов, фризов стало меньше по сравнению с BETA версиями игры, разработчики походу стараются их устранить. Понравилось реализация, костомизация и взаимодействие с оружием а также обвес разгрузочных жилетов. По оружию: - по моему мнению оружие должно иметь какой-то свой вес(тяжесть), а то вертишь в одной руке 2-ух метровую 5-ти килограмовую снайперскую винтовку как воздух. - до сих пор не могу понять как реализован виртуальный приклад. Как я думаю на теле персонажа на правом и левом предплечье должна быть точка опоры приклада, а то получается в игре приклад вообще не используется. Во общем хорошая игра я доволен, надеюсь разработчики постепенно доделают. Ждём новых локаций, продолжения. Кто хочет поиграть РЕКОМЕНДУЮ!!!
♥♥♥♥♥♥♥♥. Incredibly disappointing. cant even get through the tutorial the performance and optimization is so poor. Crashes repetitively and freezes even more so while doing minute things like grabbing your gun from your holster. There are games within VR Chat that are more in depth than this and run 1,000,000x better. Those mfs havent stepped outside their ♥♥♥ crusted rooms in years and manage to create games within another game that are more fun and playable than this. AND it doesnt come with a $40 price tag... Its F R E E