
Texas, 1980. Walton City has fallen to a zombie outbreak. Lead a band of desperate survivors from refuge to refuge by scavenging, crafting, and fighting in a relentless struggle for survival. Plan wisely, stick together, and — above all — keep moving if you want to make it out alive.
Most likely between $4.8M and $13.5M. How we estimate →
Checked against 8 developer-reported gamesmedian error
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $8.15 on Steam · Russia (−67%). Compare 16 prices in 15 markets →
Reviews
Themes across 1265 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
RECOMENDED!!! LOVE THIS GAME!!!
The good thing is the base and resource management that i find it really enjoyable. Scavenging part, the amount of locations / special zombies / characters / endings goal really made me look forward to my next trip. Recommendation: A codex would be helpful as you guys gather the FAQ. something like: Does shelter bed or portable bed recover rest more. Does stamina affects weapon damage, which weapon categorize as blunt Pacing problem: The zombie surge difficulty should be on DAY timer instead of mission tracker, so you not incentivized to farm up everything then to tackle on the mission ending goal. On scavenging, i find it a little annoyed having to crouch all the time, especially on revisit trips.
สนุกดีครับ มีอัพเดทเรื่อยๆ เพลินดี
Lovely devs. They constantly make great updates to the game. Can't wait for the full release.
Really one of the coolest games I've ever played. I hope there will be more playable content and interesting mechanics
Te amo juego maravilloso
Fun zombie game. I like the updates a lot, but would like more options for possible excape choices
小黑盒的任务,相比我的战争更有操作性,但是也容易让人红温,如果能把丧尸视野和听力范围和临界值标出来就好了
好
好玩!之前没玩过这是我的战争,第一次体验这种类型的游戏,身为丧尸游戏爱好者玩爽了!然后提出几个建议! 1.食物防腐开关:屯屯鼠看着食物慢慢变烂真的有点难受,希望加个能不腐烂的开关。 2:士气机制调整:我把文森招进来发现他感染了,然后避难所里其他人都因为这个感染原因士气低迷,然后我为了集体直接大义灭亲驱逐文森,结果居然还要我们全体内疚?!那你们一开始排挤人家干什么?踢了你又不乐意了,有点无语的。 3:物资位置随机:希望每次开新存档,地图物资地点刷新位置可以改一下,就算改得只相差两三步,这样可以增加新鲜感! 4:板砖判定问题:我已经很多次板砖明明扔到了,但是那个抱脸怪或者别的丧尸还是判定他抓取我了,我挣脱后他才又像是受到板砖的攻击判定一样突然躺地上了,希望可以让板砖优先级高一点!