
Texas, 1980. Walton City has fallen to a zombie outbreak. Lead a band of desperate survivors from refuge to refuge by scavenging, crafting, and fighting in a relentless struggle for survival. Plan wisely, stick together, and — above all — keep moving if you want to make it out alive.
Most likely between $4.8M and $13.5M. How we estimate →
Checked against 8 developer-reported gamesmedian error
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $8.15 on Steam · Russia (−67%). Compare 16 prices in 15 markets →
Reviews
Themes across 1265 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
我觉得玩家喜欢更多的随机性,丧尸的运动轨迹以及刷新低点多几套方案是最好的,有新鲜感
gg
为什么没有存档啊 每次打完退出又要重新开始? 什么毛病?
我觉得限制吃喝没毛病,有伤痛需要药没毛病,但是基础资源里面的木材,消耗大户,比吃喝还重要,获取途径还不多。。。希望增加的木头获取途径。 而且,不要尝试教玩家打游戏,这会显得游戏制作者很傲慢,资源不够了,攻击强度高了,需要逃生了,玩家自然会自己搬走。为了强迫玩家过得窘迫而设计一些恶心的事件,有点太过了,例如外面尸体太多了,我们需要烧掉尸体,我损失4个木头,你可知道,为了收集这四个木头,我剧情点都不推,就找基础资源点的那种心情吗?都求生档了,还强调生活品质,不扯淡吗。
extremely addictive, every run is a random scenario, thats cool
This War of mine with zombie cosplay + extras. W
I've always craving to play something like this for a very long time. Surprisingly, Pik Pok Studio manage to deliver that. So far I am satisfy with the overall gameplay. It requires planning in order to find A Way Out. Absolutely love it , totally can foresee myself sink into this for thousands of hours trying different survivors setups.
挺好的游戏,要是随机性再强一点就好了
Любителям "This War Of Mine" посвящается! Но только лучше! Играл в TWOM и большую часть прошел, потом решил поиграть во что-то подобное. Долго искал, ждал продолжение, но ничего интересного не было. И тут "Into the Dead: Our Darkest Days" увидел в скидках. Скажу честно, купил из-за скидки, попробовать, что это такое, т.к. подобного рода 2Д/2.5Д не любитель. И КАК ЖЕ Я ОБРАДОВАЛСЯ ПОСЛЕ 3 МИНУТ ИГРЫ! ЭТО ШЕДЕВР! Жду второй части =) Короче, спойлерить не буду. Всем, кто любит подобного рода хорроры с последствиями - настоятельно рекомендую, как и фанатам TWOM ;) P.s. аккуратнее с окнами, когда бежите - час игры коту под хвост xD Буду знать теперь
已经玩了106小时,这游戏你要自己悟,如果只知道暗杀甚至正面刚那少大半乐趣。当你千方百计省武器不得不关丧尸,躲丧尸,引丧尸,乐趣就来了。当你知道搜索时那些是主干道要清理,构建临时存放点,整理资源,你就获得屯屯鼠乐趣。当你心中构建最佳阵容,那么这个游戏通关只是点缀,好玩的就是凑出最强阵容,扫荡最难地图 I've played for 106 hours now. This game requires you to figure things out on your own—just focusing on assassinations or head-on combat will miss most of the fun. The real enjoyment comes when you're desperately trying to save ammo, forced to deal with zombies by avoiding them, luring them in, and managing their movements. When you learn which main roads to clear during scavenging, set up temporary storage points, and organize your resources, that's when the hoarding rat mode kicks in. And once you start building your ideal team composition, clearing the game becomes just a bonus—the real thrill lies in assembling the strongest squad and sweeping through the toughest maps.