
Texas, 1980. Walton City has fallen to a zombie outbreak. Lead a band of desperate survivors from refuge to refuge by scavenging, crafting, and fighting in a relentless struggle for survival. Plan wisely, stick together, and — above all — keep moving if you want to make it out alive.
Most likely between $4.8M and $13.5M. How we estimate →
Checked against 8 developer-reported gamesmedian error
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $8.15 on Steam · Russia (−67%). Compare 16 prices in 15 markets →
Reviews
Themes across 1265 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
nice
Juegazo. Va muy fluido tuve un par de crasheos pero ya lo parchearon
Je ne vais pas vous mentir j'ai choisi ce jeu car le gameplay ressemblait a TWOM, et que l'univers me plaisait plus. Je préfère tellement celui la à TWOM pour le coté gestion de la base et des survivants. Il y'a un petit coté State of Decay que j'aime beaucoup. Pour ma part je recommande un jeu si celui-ci devient addictif. Pour celui-là j'ai envi d'y revenir souvent, c'est que le chemin qu'il emprunte est bon à mon sens.
好玩 殺時間
背景的敌人不能直接击杀,要击杀只能制造噪音吸引,进驻避难所需要清图,所以清图=吸引整个图的丧尸来正面硬刚,这是什么逻辑?在一个物资稀缺主打潜行的游戏里鼓励玩家直面敌人?我真不明白 还有一点,墙壁背后(门打开的情况)的怪看不到,也没有轮廓提示,纯恶心玩家。比如那个什么酒吧的天台,击杀一个敌人后还有一个被墙挡住,而且还设置成停留在原地不会四处走动,走过去才发现,然后恭喜你潜行了十几分钟一下子就完蛋了。纯纯的制作组的恶意,逼玩家背板,这有什么意思? 再退一步说,爷今天就玩近战硬刚了,可是这丧尸的受击反馈也是一坨,有时候打出僵直有时候直接霸体挠你;攻击动作更是零帧起手,无法反应;有时候一刀出处决有时候四五刀都不死;根本让人无法应对
为什么没有存档啊 每次打完退出又要重新开始? 什么毛病?
我觉得玩家喜欢更多的随机性,丧尸的运动轨迹以及刷新低点多几套方案是最好的,有新鲜感
This is honestly one of the best zombie experiences I've played. All the characters feel flushed out, real, and do a fantastic job of making you care about them without any voice acting. The world story telling is also top-notch.
extremely addictive, every run is a random scenario, thats cool
Великолепная игра в своей тематике. Все идеально, хотя я бы добавил чуть больше развилок, а так же немного повысил награды от личных квестов героев (Одной черты маловато). Ждем дальнейшего развития, но игра - шедевр, который стоит своих денег и времени. Слава Зомби Играм!