
Intergalactic Pawn Shop is a single-player, story rich, pawn shop simulation game. In your hands lies a powerful trading network, making you a magnet for those seeking your services. Will you use this influence wisely? Remember, the outcomes of your decisions will rest solely on your shoulders.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English
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Let's kick this off with some HOW TO KEEP YOUR GAME ALIVE 101: 1. Don't SOLELY rely on convoluted DISCORD when there are a million other, easily-accessible ways to simply.post.#$@&ing.UPDATES. 2. Don't create a completely separate game page for your demo. WTF are you doing? Remember the ACTUAL game's store page? The one waiting for you to either post up or F off? Yeah: That still exists with a swath of people losing hope daily because you don't know how to conduct due diligence. As for the demo, it SEEMS like these derps DO know their arses from their elbows as far as mechanics/execution, so that was a relief. I love animals, but the cat needs to go, or be able to be..."unalived". Especially when you toss in that weird curveball from out of nowhere. Was really hoping that such an event would cost at least ONE life in the interim, but nope: stuck with a perpetually annoying feline. And to wrap: You need to finesse the actual haggling in this game. If something's worth a minimum of X, it's reasonable/economical to offer 25%. When the customer says X + 15%, it's reasonable/economical to move to 33%. 90% of the customers ultimately expect 90-100% of the minimum value and won't take anything under that. That's #$@&ing absurd. This is a pawn shop simulator, so SIMULATE a PAWN SHOP.
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Concurrent players on Steam, sampled daily since tracking started.
It's a great idea and it was fun to play. I got to the part with the mystic and she kept talking for so long that I closed the game. I wish her well.
Çok ilginç bir hikayeye sahip harika bir oyun. Erişilebilirlik konusundaki tek endişe, pencereye bir şey yerleştirmek, bir şeyi onarmak veya temizlemek için, sayaç menüsünde o öğeyi verilen eylem için işaretlemeniz gerektiğidir. Bunu yapmak için kendimi ekranlarda gezinirken buldum ve bunu gereksiz buluyorum. Belki bir öğeyi yok etmek / öğütmek için onu işaretlemeniz gerekir? Bunun dışında oyunun sizi neden bunu yapmaya zorladığını anlamıyorum.
I can't wait to play the finished game! There's definitely some bugs like resizing but I really am invested in the story. I also enjoyed bargaining and the premise of choosing the right dialog to get better prices. It would be nice to have voice acting. I would recommend to people looking for a glimpse into a scifi universe.
A great game with a very interesting story. I will definitely be looking at the full game when it comes out. The only accessibility concern is that in order to place something in the window, repair, or clean something, you have to mark that item for the given action at the counter menu. I found myself surfing through the screens to do this, and I find it redundant. Maybe in order to destroy / grind an item you have to mark it? Other than that, I don't see why the game forces you to do this.
I love this game cannot wait for the full game I hope that in the full game there wild be a save button
Umarım kısa zamanda yayılanır zevkli bir oyun
Hi I do like this game a lot. I don’t have a save function, which I saw others having. Also I’ve come across a couple bugs where the game would stop when someone came to buy something and I couldn’t leave since it doesn’t save.
Понравилось скупать краденый, незаконный треш за кучу бабла и так же его перепродавать за еще большую кучу бабла. Жду фулл версии, будем делать бабки!
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