
Hunted and alone, a boy finds himself drawn into the center of a dark project. INSIDE is a dark, narrative-driven platformer combining intense action with challenging puzzles. It has been critically acclaimed for its moody art style, ambient soundtrack and unsettling atmosphere.
Most likely between $23.3M and $66.1M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $24.99 | 97% | approximately $38.9M |
| PlayStation | $24.99 | 90% | — |
| Xbox | $24.99 | 94% | — |
| Epic | $24.99 | 93% | — |
| Nintendo | $2.49 | — |
Cheapest copy: ≈ $2.49 on Nintendo · United States (−90%). Compare 31 prices in 15 markets →
Reviews
Themes across 1642 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
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i 100% this game on console and pc and all i gotta say is that its a vibe
This game is really really neat, honestly I haven't played much else like it. It does not hold your hand whatsoever, which you may like or dislike depending on the kind of player you are. Everything is totally wordless (both plot and gameplay), which really just lets you use your brain and figure things out intuitively, which I really liked. I kinda would have liked more outright explanation of the plot/lore and everything, but it makes you think and is very open to interpretation, which is compelling nonetheless. Very cool game.
a game about helping a young boy on his journey to become a big fat chud o7
气氛压抑恐怖但是剧情精彩的平台解谜,游戏性也不弱。扮演一个手无寸铁的小孩子各种逃(但你说他柔弱吧,体操动作不比波斯王子差多少,还很能游),面对各种致死武器和生物非常无助,还需要很多时间差操作。开始以为是简单的反战,但是后面逃脱的其实可能是一种具象甚至抽象的控制,到大概后1/3和接近尾声的两个重大转折第一次经历真的是非常震撼的。
Cool game: it has a neat atmosphere, great sound design, and an intriguing world to discover. The puzzles and game mechanics are interesting and fun, and they feel like they all build up and come together nicely in the end so that the whole game felt like it was preparing you. The general game design is also really good, giving you subtle hints throughout the game so that you know what you need to do next. I was never left wandering or stuck for too long so it didn't get frustrating. It feels very similar to Little Nightmares, so if you have played and liked that one but hadn't played this one, I definitely recommend.
Comencé a jugar INSIDE porque había oído hablar de que tenía un sorprendente final. Curiosamente después de jugarlo el final fue lo único que me quedó un poco frío. INSIDE es una muy interesante apuesta. Llama la atención el cariño y cuidado que se ha puesto en todo su arte y mecánicas. Para mí el juego es una alegoría de cómo su autor ve la vida. Habla de la niñez, adolescencia, parejas, paternidad y trabajo y cómo la presión y dinámicas sociales hacen que el individuo finalmente se ve arrastrado por los acontecimientos vitales y la masa. Sin duda un título adulto realmente sobresaliente.
666,肉团掉出世界
começo: ah é tipo limbo só q 3D e um pouquinho de cores meio: vc gosta de fase de água? fim: acho q foi uma má ideia jogar o final antes de dormir kk q agonia do krl
好