
Hunted and alone, a boy finds himself drawn into the center of a dark project. INSIDE is a dark, narrative-driven platformer combining intense action with challenging puzzles. It has been critically acclaimed for its moody art style, ambient soundtrack and unsettling atmosphere.
Most likely between $23.3M and $66.1M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $24.99 | 97% | approximately $38.9M |
| PlayStation | $24.99 | 90% | — |
| Xbox | $24.99 | 94% | — |
| Epic | $24.99 | 93% | — |
| Nintendo | $2.49 | — |
Cheapest copy: ≈ $2.49 on Nintendo · United States (−90%). Compare 31 prices in 15 markets →
Reviews
Themes across 1644 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
不错的独立游戏,虽然游戏氛围较为压抑,不过还是值得一试,但结局有些隐晦
Great Game Got lost in a few areas But is fun to complete, Great Puzzles 9/10 too short of a good game
i love this amazing game
Muito top
Really good game! It's really immersive which I'd say is always a good thing from a game. Still such a unique game to this day. While the mechanisms in general weren't all too crazy, simple puzzles and platforms to figure out and move through, the way the game used them, and the story they were used alongside, were really really unique and stood out.
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misterioso, confuso, bizarro e confuso. dito isso, o jogo é muito bom por ser exatamente isso, embora eu real gostaria de ter entendido o final... ou o jogo todo mesmo
The game was good, but I hoped for a clearer ending. Worth the $2,50 when it was on sale. 8/10
INSIDE is absolutely worth playing all the way to the end. It’s a puzzle platformer that somehow manages to feel unsettling without constantly trying to scare you. The atmosphere, sound design, animations, and environments do most of the work, and the game barely needs dialogue to tell its story. The puzzles are generally well designed, and the game does a great job of introducing new mechanics without making everything feel like a tutorial. Some sections genuinely had me thinking for a while, while others were just satisfying to figure out. And then there’s the story. I still don’t know what the hell I actually witnessed by the end, but that’s kind of the point. The strange world, disturbing experiments, and increasingly bizarre situations kept me curious about what was going on. It’s not a long game, but I think that works in its favor. There’s very little unnecessary padding, and pretty much every section feels like it has a purpose. If you enjoyed LIMBO, you should absolutely play INSIDE. Honestly, even if you haven’t played LIMBO, I’d still recommend it. It’s one of those games that sticks in your head long after you finish it.
Without any dialog being said throughout the whole game. It's an interesting story.