
Insectophobia is an episodic platformer. It's the story of John and his struggle against monster insects.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Danish, Finnish, Japanese, Korean, Polish, Norwegian +5 more
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Reviews
行吧,第一发评测就交这儿了。 先要说明,这游戏不值得购买。 然后扒一扒缺点,主要就是操作太慢了。延迟得有个0.5秒吧,而且每一个动作指令都有延迟。更厉害的是,这里面的怪掉血也带延迟,不明白这是怎么做到的,总之就是叹为观止。 就俩武器我可以接受,但作为在游戏比较后期才能找到的霰弹枪,就给打八发?反正我是没找到子弹。 再有就是,换子弹这个简单的操作,为什么需要先拔出枪后才能执行?配合上之前说的延迟,战斗时要是没子弹了简直不能再爽,而且到后期那些怪硬的要死,两只就应付不来了。 最后,游戏的BUG也让我觉得很奇迹,比如无视悬崖直接向你平移过来的蜘蛛,比如在SECTOR D下面的平台处会突然刷出一只怪,再比如刚刷出来的怪就可以瞬间进行一次攻击,然后因为操作延迟,所以此时你会被无限硬直死。 游戏还有闪避和踢这两个功能,但是真的鸡肋,尤其是踢,伤害没有手枪高,距离也特别近。闪避呢,基本没用,怪追的贼死,闪避了反而不快。 抗争了三个小时也没完全打通,感觉这游戏不是靠技术而是靠运气,我反正是放弃了。 想了半天没想出这游戏有什么优点,那就这样吧。 我真的希望以上问题能被接下来的三章所改进,但是这一章真的很不好玩,非常非常不好玩。
そのテの趣味の人にはたまらないだろう、どストレートにクソゲー。清々しい。 昆虫相手にアクションして逃げたり撃ったりするんだけど、コマ送りカクカク動作ではいかなる操作もおぼつかない。敵が足場のない空中を渡ってきて襲われたところで、クリアしましたということで。どマイナーなので遊ぶ人みんなが新鮮にAVGNの気持ちになれるかも。[b]f####K!!!!S######T!!!!![/b]
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 38 reviews with recorded playtime.
Got it for fun, but after I died it totally crashed my PC and this was not fun at all.
Wtf? oyunda daha kontrolleri gösteren bir yer yok aq Grafiklerin bahsini zaten açmıyorum mekanikler desen .............. karşıma düşman çıkıyor silah çekiyorum 3 saat sürüyor aq seslendirmeler olmasaydı keşke kulaklarımız kanamazdı .Bedava verseler üstüne para verseler oynamam bu ne aq. Tek merak ettiğim yapan kişi bu oyuna fiyat olarak 2 tl yazmaya utanmadımı? insanlar bu paraya ekmek alıyor!
Insectophobia : Episode 1 is a construction kit copy + paste game. The "developer" used the craptastic Adventure Game Studio video game construction kit, copying + pasting and arranging premade assets, using premade level design tools so they could pretend they're an actual game developer. They made a really badly assembled, badly written 2D side scrolling adventure game with a reasonable concept and craptastic execution. The idea is that you're in a facility that conducted scientific experiments on insects, and yeah, you guessed it, it went all Jurassic Park (but with insects). This is for some reason "Episode 1", but the "developer" couldn't be bothered making any other episodes, and dumped this incomplete mess onto Steam as a cash grab. A strong argument can be made that construction kits like Adventure Game Studio should never be used to make games for profit, as the "developer", Proximity Games has done here. These construction kits are intended to teach people some of the basic principles of game development, and to make small demos to pass around with friends. They're not intended to replace to actual work of real, professional game developers. So it's inappropriate when amateurs try to use these for profit, without any actual, real game development effort taking place. This doesn't result in products that have any real meaningful value for gamers. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. There's no options to change the resolution for the game or customise the graphics settings. There's no way for gamers to ensure this is running at the native resolution of their displays... there's no guarantee this game will look right on any PC as a result of this hamfisted design decision. There's no way for gamers to try improve the low quality graphics. The controls can't be customised, which will be an annoyance for many, but it can also render the game unplayable for differently-abled gamers. Some of the defects in the game can be attributed to the choice of using the video game construction kit/toolset, Adventure Game Studio. This is a very poor quality toolset sometimes used by amateur/unskilled developers as it doesn't require advanced game development skills, but unfortunately has very limited capabilities. Just as you can't make a silk purse out of a sows ear, you can't make a great video game if you use a terrible engine. These technical defects push this game below acceptable standards for any modern PC game. The poor quality of this game is reflected in the general public reception. At the time of this review, SteamDB shows the all-time peak player number was only 3 players. That's right, only 3. This is a remarkably low number, and now, the only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 50,000 games for gamers to choose from, the overwhelming lack of interest in the game is to be expected. Gamers just didn't take this low quality game seriously, and for good reason. Insectophobia : Episode 1 is relatively cheap at $1 USD, but it's not worth it. Given the defects and quality issues with the game, coupled with the unrealistic price, this is impossible to recommend.
見ての通りのクォリティなので嫌がらせのギフトとしては最高クラス
this game changed me. Gameplay is truly out of this world. Hyped for part 2!
I recommend this purely for the janky torture that is this game. I bought this on the steam sale, I actually bought every single one of this devs games by the way, because the games have a certain unintentional hilarity to them. The main issues I had here are : - When you die, you spawn back where you last died, most times the enemy you killed before you died respawns at full health but you do not. - The hit boxes are not well placed (sometimes an enemy can magnetize to you when you should have gotten away. - There is no way to actually conserve ammo because even if you run, an enemy can stop you in your tracks and ammo is very limited. I would like to one day go back to this because I enjoy terribly reviewed games and I like old school PC game graphics similar to this. I would love to get to the end but with limited supplies and no way to play smart and conserve, it's going to take me a bit to want to go back and make them earn my 27 cents. Or rather the $1.62 total I spent buying all of their games on the steam sale.
Ein weiterer Spieleknaller von Proximity Games! Wer "Bizarre Earthquake" mochte, wird dieses Spiel lieben. Eine spannende Story, intuitive Steuerung und ein klasse abwechslungsreicher Soundtrack bestechen neben der liebevoll gestalteten Grafik und machen dieses Spiel zu einem Hit. Am Schluss gibt es eine spitze Überraschung... ;-))
Bu ne la koca koca böcekler at gibi kişniyor. İİİİİHIHIHAHAHAH DİYE. Cüneyt Arkın filimlerindeki at kişnemesi bile daha gerçekçi. kontrol mekanizmaları bozuk. karşı tarafa atlıyor sanki intihara gidiyor. duvara tırmanıyor balon gibi havalanıyor. Flash tv oyunculuğu gibi. Böceklere karşı kontrollerden dolayı iyi mücadele edemiyorsunuz. Dayanamadım oyunu sildim. Zaman kaybından başka bir şey değil.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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