
Insanity VR combines an immersive and intuitive locomotion system in VR, a compelling horror story and escape the room like puzzles with stealth mechanics. As the new intern at a futuristic institute for mental illnesses you get transported into the mind of a patient to reconstruct his memories.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I can appreciate the effort that went in to making this, but this is not a good horror game. If I can hide out of bounds from the monster (which I can in pretty much any section of the map), all tension that the game was attempting to build for me is lost. The story it lays out felt like an edgey teenager's attempt at a horror as well and I felt myself groaning at the story developments as my playthrough went on. While it's free, you're honestly better off playing something else.
It was very creepy and at times I got legitimately scared and would find myself chugging my arms to get to the hidey-hole as fast as possible. Decided to play this right before bed and now I got the heebie-jeebies and will be fiercely hugging my cat tonight. Few things of note, nothing bad, the tutorial did not work at all for me. The game started just fine with the Start Game cassette but the Tutorial cassette did not work. So from watching someone else's play through of the game and watching them play tutorial, I found out that loud noises is one of the things that sets off the monster. I had no idea that that was it, I thought it had something to do with being in the piano room. Looking back, every time I knocked all the books off of the bookcases the monster would appear... hindsight is 20/20 lol
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Decent game. It's about 25 minutes and not really scary. The puzzles are pretty easy, specially because they give you the solution right away (the items you need glow through walls). The story was pretty good and the ending was horrible (in a good way, I guess?) My only complaint is that the hand angle is pretty odd on Index.
This game is odd and the puzzles are confusing. Its a short game with a twisted ending i would love to see more from them and a deeper dive to insanity
Notes: Also works on Oculus Rift. This game really isnt that fun. Small puzzles and running through walls chased by a ghost. Also managed to make me very motion sick.
( ͡°👅 ͡°) Buen juego
I have been insane for about 51 minutes, and i don't know what to do.
Pretty fun horror game, interesting story 10/10
Definitely worth playing since it's free. It's not actually scary and you can easily beat it without ever triggering the monster, but it's still an interesting story. Hated the music puzzle (match the notes type puzzle), but people had posted the solution in the Steam discussions, so I just used that.
Totalmente funcional para oculus rift s. Buen juego (al parecer hecho como trabajo fin de grado en la universidad) donde tendremos que a modo de scape room muy simple avanzar en una historia un tanto grotesca, todo ello aderezado por un fantasma que te perseguirá por las habitaciones. Bastante recomendable para empezar a hacer boca en la RV.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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