
A PM was involved in a bug and putted into an infinite procedural world
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
搜"♥♥"搜出来的,对得起六块钱的价钱,就是不理解为什么没有中文
This game has been abandoned. The developer said he needed a better computer in order to develop the game, and that was the last we heard from him --that was July 2018. No word from the developer since then, so I think this game is not developing any time soon and really should be removed from the steam store. Sorry VicX! If I'm wrong please comment on my review!
我一进去黑屏什么鬼
Infinite World Where to begin! Let's get something straight to start with - There really should be a more graduated voting system because while [b]I DO NOT[/b] recommend this game right now [i]it is not a bad game[/i], it's just not quite what I was expecting it to be based on the descriptions and a question in the forum. [b]Please note[/b] that I cannot comment on the quality of gameplay in terms of survival etc, because that is not what I’m interested in. [b]Lets address a few points[/b] [quote=author]...so it is far more realistic than Minecraft[/quote] Well, yes it is, up close anyway. It's much more detailed and realistic than Minecraft in so much as the trees look more like trees, there are bits of grass poking out of the ground and waving about, and because the base object is not a cube the rock formations look more like rock formations. However, from any distance it looks … barren. There are not enough trees in any one group so a forest is just a fairly small group of trees and the further you are from any ground structure like a mountain, the less like a mountain it looks, and if you climb to the top of it the landscape below looks more like a simple painted ground plane such as may be seen and created in Unity for example (Its not, it just looks that way). [quote=author]....you will not get tired of the map,because the scene use algorithm to generate all kinds of terrain like forest,grassland.hill,desert,lake.sea and so on,Nearly tens of billions of maps[/quote] I don’t doubt the size or variance in the landscape, but unless you are actually looking at the area pretty close to you, the map is simply bland and looks pretty much the same everywhere except the colour of the terrain. Moving on to my own personal desire for the game: Based on a positive answer in the discussion group I purchased the game for a creative mode (God mode on the menu). Please note that I did not play any survival modes. Yes, everything is infinite and you can simply use a drop down in the inventory to give yourself as much of anything as you want, however, that’s where creative mode simply stops for me. I won't go into the amount of each item that is required to build something, since that is not what I’m interested in, but I will mention the building itself and it is not good. Since the dev started with the Minecraft comparisons I shall continue them. Building: No. You can’t just build whatever you like. There are prefab parts that you snap together, and complete buildings that can be placed. This is entirely counter to the building mechanic of Minecraft where you can place any block, pretty much anywhere, for any reason. Couple this with the fact that you can’t just shape the environment to suit, its easy to end up with bit of rock sticking through walls, and grass sticking out of the floor. Which moves on to the next problem: Digging. In Minecraft it was possible to simply dig down into a mountain in a stepped slope, extending the ‘Cave’ as you wanted, where you wanted. This is not possible in Infinite World because the digging action simply makes a hole. Yes this is more realistic, but in no way allows the careful and planned excavations possible in Minecraft, and, more to the point, you can’t just dig anywhere, not in God mode at least. I saw some awesome spots in the generated terrain where, in Minecraft, I would have built a castle with a bridge spanning between mountain tops. My castle (and the bridge) would have perfectly fitted onto the oddly shaped mountain tops because, of course, I could remove bits of mountain where needed, or even add them back in if required. None of this is possible in Infinite World, which leads on to another issue: The controls. If some of these things may indeed be possible but if so they are well hidden behind an interface that contains no list of keyboard/mouse commands. You get to run about because those controls are the standard ones, but there are multiple keys that [i]Do Things[/i] that are not explained anywhere so It’s not really clear what it is that you are doing (Changing the way the Character holds tools while you move the mouse for example). Overall, [i]as a creative tool in the vein of Minecraft[/i] this is a bust. It's simply not versatile enough to make a real comparison, and I might suggest to the dev that he stop making that comparison in the description. I have refunded the game and I wish the dev well in his endeavour, but this is not for me unless I have a similar control over environmental modelling as Minecraft (Which I might add I have not played for a very long time because nothing has yet come close).
The game is good, but crafting isn't so good when you need hundreds of logs to craft planks to make a foundation, plus, you can't reload your progress once you save it, because there is no load game button. So, I don't reccomend this just yet
this game is the worst thing i have ever played. Don't buy.
Infinite World this game is nice and its idea is cool but if it had online it will be the best game.
First and foremost, if you purchase this game, be aware that, while the game is not listed as EARLY ACCESS, it probably should be. Also, you are getting a very limited game, with limited elements. But at the price (currently $0.99) you are getting what you pay for. In reading the other reviews, i see that many people seem to be having trouble moving, etc. I have not found these issues. I have the game set on maximum graphics and my system is able to handle it without issue. Overall, the graphics are decent, but there is room for improvement. I personally would like to have the load distance increased significantly. There is the ability to see long distances across the terrian, which, unfortunatley, allows you to see beyond the chunk that you are in. Having a random voxel based world is great. I, personally, really survival games where the world is random and endless. Being able to dig to create caves and change the landscape is aesome. Better leveling tools would be handy. The different modes allow the player to change some of the basic game elements (especially the infinite killing mode). That being said, I prefer to be in a single 'game' world where I can craft and build elements. At this point the game has limited crafting elements, but sufficient to build a starter home. Hopefully additional elements will be added as the game develops (if it does, which will be commented on later). The spawn distance is too small for my liking, creatures, zombies, and robots all spawn to close to the player. I do not like having a deer, or worse, robot appear right in front of my eyes. I like to see them in the distance so I can choose to approach or go around them, depending on what I am trying to do. Resources are limited at this point and very unbalanced. As mentioned by others, turings logs into sticks and planks is very backwards with respect to how many logs to need to create each of those. The devs really need to adjust these, which should not be difficult. The game has the normal health, stamina, food and water requirement, but does not seem to have much beyond that. So far there do not seem to be weather/environmental effects, etc. The game does blend well from once biome to the next with the land becoming more or less hills in some areas and will slowly change from forest to grassland to desert, without sudden changes. The far distance always makes it appear that you are on an island, which I do not like because you will start to head in a direction to reach water only to realize as you approach that it was simply that the biome had not loaded yet. Overall, the biginnng elements of a game are in place. The infinite world creation and voxel based digging all seem to work. Beyond that however, there is not tons to do or build. There is some crafting and building elements, but not tons yet. You can switch to a mode where buildings start around to that are interesting to explore. But there is not a ton of elements in the game yet to keep you engaged and interested. That gets to the most important part. The game is NOT listed as early access and, if you look at the news and discussions, you will see that the dev is not very engaged. That is a significant concer with respect to the likelyhood that the game will be further developed. In a pinned post, the dev says that the game will be developed further, but even that post was made fairly long ago (at least at the time of this review). The price is currently low so it might be worth grabbing (at the time of this post it is $0.99. not on sale. At this price, it is worth purchasing if you are interested in a limited scope game. The different modes do provide different game elements that can be interesting to play. In the killing mode you can play with several types of weapons that make it fun as an arena style first person shooter. However, if you do purchase this game, only do so if you are ok with paying the current price without seeing the game develop further. If it does develop further, consider it a bonus, but not a foregone expectation. In conclusion, I am giving this a thumbs up since, at $0.99, you get a game that can interest you for a while and is slightly different than many survival games out there (being infinite and voxel-based). However, the thumbs up is only because of the low price. At a higher price, it would not be worth it since further development is questionable and gameplay is limited. Keep in mind that you are definitely only getting what you pay for, a limited game at a limited price. Hopefully I am wrong and this will develop further, but if not, I still got my money's worth.
My advice to anyone interested in this game would be to wait a while before trying it out. As the game is it shows a lot of promise but many things need a lot of work to make the game enjoyable to most people. Right now the probems are things like crap A.I. , poor combat mechanics, enemy spawns are rediculous...the enemies spawn randomly in an area around the player as he runs or stands still. So as one runs through the map, these giant glowing robots with dual machine guns spawn in the face of the player and nowhere else...thats not very interesting to me. I'm sure the devs know this and are working to polish things up a bit, but right now, in my very humble opinion, the game is hardly worth playing.
设置里找不到按键设置,我甚至都不知道自己在玩啥?EXM?莫名其妙就死了?没有中文么?
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Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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