
In a fascinating blend of first-person shooter and real-time strategy, up to five players take the role of FPS guards, defending their castle in a match against a solo player — an RTS mastermind commanding hordes of monsters.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
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Trends
Steam followers (game-group members) tracked daily from when we started recording.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.