
Uncover one of history’s greatest mysteries in a first-person, single-player adventure. The year is 1937, sinister forces are scouring the globe for the secret to an ancient power connected to the Great Circle, and only one person can stop them - Indiana Jones™.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 13.14/day in the week to Jul 30 → 15.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 20.7Kreviews | 90% | — | $26.1M |
| $69.99 | 27.8Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1409 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Phenomenal - story? classic Indy - tomb raiding? better than Lara - combat? punchy and satisfying *whip crack - voice acting? *chef's kiss I can't remember a better game. The combination of elements in this game is so satisfying. A must play
I'm playing it on the lowest graphics settings because that's how the gamers did it back in the 1930s.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $26.2M | 25.3K | 67% | $59.99 | |
| $26.2M | 27.5K | 95% | $69.99 | |
| $26.3M | 50.4K | 87% | $29.99 | |
| $26.4M | 52.8K | 93% | $19.99 | |
| $25.7M | 89.9K | 95% | $14.99 | |
| $25.5M | 56.2K | 82% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 31 | 94% | — | |
| — | 184 | 86% | $69.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $668.1K | 1.9K | 93% | $14.99 | |
| $47.4K | 113 | 49% | $19.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 3: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Japanese*, Korean, Polish*, Portuguese - Brazil*, Russian, Simplified Chinese +2 more
| $69.99 |
| 13.5Kratings |
| 91% |
| — |
| not modelled |
| $69.99 | 184ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I hate this game. I hate it because it, along with Metal Gear Solid: Delta and Mafia: The Old Country forced me to buy a whole new computer just to run this game and those games because my previous computer wasn't powerful enough. What a terrible and costly inconvenience. But that's just about my only gripe with this game. Now for the part that I do like. I completed the game recently and started a New Game+. I must say I really do love how this game genuinely does make you feel like YOU ARE Indiana Jones. The puzzles feel like something you would have seen from any of the films. The recurring "Indiana hates snakes" trope from the films is in this game. The voice actor for Indy really does sound like Harrison Ford. Just a little sad there's no way to buy the pre-order DLC items that are a reference to the third film that I missed out on. Also quite sad that the engine this game is built on is proprietary and not open-source; I would have loved to have seen some crazy and hilarious mods where Indy goes on adventures in universes corresponding to different autistic fandoms or something like that.
So, the story is well written, the dialogue is engaging (if a little long-winded in cutscenes), and the general game concept is solid. The game itself is just miserable to play; I found myself just in a rush to get out of each zone rather than explore, and it's as much the excessive cutscenes as anything else that makes me unlikely to play through again. The game mechanics themselves are terrible, fighting especially, but also just trying to move around in the environment was unnatural and inconvenient, and the less said about the physics the better. I just hope this isn't the same team working on the third Fallen Order game.
Após o ter jogado aquando do lançamento, ter ficado em pausa durante quase ano e meio à espera de melhorias e inclusive o DLC, retomei-o e posso dizer que me deixou muito contente. Gostei da história, a jogabilidade foi interessante. Só tenho pena que tinha problemas a nível de DLSS, diversas vezes tive de reiniciar o jogo devido a quebra de frames gigantes. Mas de resto, gostei. Venha outro!
It captures the exact feel of the movies perfectly. I hope they make a second game
Una bella avventura d'azione ,io non ho mai visto un film di indiana jones e l'ho apprezzato tantissimo quindi se siete fan compratelo a occhi chiusi,il titolo però non manca di difetti lo stealth è davvero stupido con poche opportunità e l IA dei nemici davvero idiota però le scazzotate sono molto divertenti anche se alla lunga diventato leggermente ripetitive. L'esplorazione è ricca di segreti e puzzle in ambientazioni curatissime(il vaticano è stupendo) con musiche di accompagnamento molto carine e una storia da film d'azione anni 90/2000 che funziona con alcune trashate che strappano un sorriso. 8/10
C'est mauvais, Le jeu manque cruellement de finitions, l'histoire n'a aucun sens, pas du tout terre a terre comme dans les films, l'infiltration est flingué et ne marche simplement pas, les déplacements sont trop lents pour des niveaux semi ouvert, le level design est pauvre, ces foutus perso qui parlent alors que je lis une note de journal et bon sang les bugs qui te sortes de l'immersion a chaque fois que tu replonges dedans... A côté de tout ça, il y a des bonnes idées de gameplay, Troy Baker incarne super bien Indi, y'a des références sympas aux films même si un peu lourdes, les énigmes marchent plutôt bien et il y a quelques tons d'humour appréciable, c'est tout.
it's so good, praying for a sequel
⭐ Nota pessoal: 9/10 Indiana Jones and the Great Circle foi uma experiência simplesmente incrível. Antes de qualquer coisa, vale mencionar que o jogo ainda apresenta alguns gargalos de otimização. Felizmente, os patches lançados desde o lançamento melhoraram bastante a situação e, durante toda a minha jogatina, esses problemas nunca chegaram a atrapalhar ou incomodar de verdade. O grande mérito do jogo é entender exatamente o que ele quer ser. Em uma época em que muitas adaptações tentam copiar fórmulas de sucesso, The Great Circle segue um caminho próprio. Ele não tenta transformar Indiana Jones em um clone de Tomb Raider, Uncharted, um mundo aberto da Ubisoft ou um jogo focado apenas em ação. Pelo contrário: ele constrói sua própria identidade respeitando completamente a essência da franquia. A sensação durante toda a campanha é de estar vivendo um novo filme de Indiana Jones. A atuação dos personagens, a direção artística, a dublagem, a forma como a história é contada e o ritmo da aventura fazem parecer que você realmente está acompanhando uma produção inédita da série. A ambientação merece destaque especial. Locais como o Vaticano, o Egito e o Himalaia são impressionantes. Cada cenário transmite aquela sensação clássica de mistério, descoberta e aventura arqueológica que marcou os filmes. Os puzzles são, sem dúvida, o coração do jogo. E o melhor de tudo é que o jogo confia na inteligência do jogador. Ele não fica indicando a solução a todo momento com marcadores gigantes ou NPCs repetindo dicas sem parar. Alguns enigmas realmente fazem você observar o ambiente, interpretar informações e pensar antes de agir. Hoje em dia isso é cada vez mais raro, e para mim foi uma das maiores qualidades da experiência. A ação existe, mas nunca domina completamente a aventura. O jogo incentiva exploração, investigação, leitura de documentos e improvisação muito mais do que simplesmente sair atirando. Quem espera explosões a cada cinco minutos talvez ache o ritmo lento. Mas esse é justamente o maior acerto. Ele respeita o espírito de Indiana Jones. No fim das contas, Indiana Jones and the Great Circle não é apenas um bom jogo baseado em uma franquia famosa. É uma verdadeira homenagem ao personagem, feita por pessoas que claramente entendem por que Indiana Jones se tornou um ícone do cinema.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.