
Uncover one of history’s greatest mysteries in a first-person, single-player adventure. The year is 1937, sinister forces are scouring the globe for the secret to an ancient power connected to the Great Circle, and only one person can stop them - Indiana Jones™.
Most likely between $15.6M and $44.3M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $69.99 | 90% | approximately $26M |
| Xbox | $69.99 | 86% | — |
| PlayStation | $69.99 | 91% | — |
| GOG | $41.99 | 86% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $40.63 on GOG · Türkiye (−42%). Compare 45 prices in 15 markets →
Reviews
Themes across 1433 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I feel like I am still in the beginning, just roamed in Gizeh, so this review is based on the first few parts of the game; Exploration/Free-roaming: 10/10 Story: 10/10 Combat: 8/10 Gameplay: 9/10 Characters: 9/10 Atmosphere: 10/10 Sound/Music: 9/10 Graphics 7/10 (PT is super tanky for some reason) I am getting nostalgic with this game. So far, so good.
Not interested in punching duels with Locus or trying to sneak past dozens of guards. I'd rather replay Tomb Raider.
I only watched the first movie in preparation for this game and found it helpful but not necessary to be familiar. The performances in this game are incredible, Troy does a great job as Indy and really nails a lot of the more subtle things that you think he might miss. We have a worthy foil to Indy in this game as well with Emmerich Voss played by Marios Gavrilis who will entrance you with every scene he's in. As expected from their wolfenstein games, machine games really knows how to make good cutscenes especially when so many AAA games are obsessed with aping cinema it is refreshing to see a studio to actually try and apply it to their cinematography as well instead of just stopping at "realism." But make no mistake, this isnt a movie game, this is actually surprisingly closer to a dishonored than uncharted. Levels are dense and there are usually multiple routes to get to where you wanna go and stealthing around is fun. The melee combat never gets old, its always fun to bash in a Nazi's head with a guitar. This game also performs really well thanks to the dark magic that powers id Tech
70 € für ÄRGER, Stürzt immer ab und das letzte Level lässt sich nicht zu ende spielen. Hilfe ist Vergebens
使用英伟达帧生成后就再也没法打开游戏了
Skvělá dobrodružná hra s řešením puzzlů, příběhem a více prostředími. Nativní Vulkan je příjemná změna oproti otravnýmu D3D12. Optimalizace je díky tomu perfektní a hra běží na Linuxu na max. nastavení s lockem na 120 fps v pohodě (7900 XT). Alespoň tedy ta RT část. Na PT nemám hardware. Naprosto splnilo, navíc i překonalo, moje očekávání. Konečně hra, co žere 13GB VRAM, už jsem si se svými 20GB připadal trapně, ale teď, když hraju tutu hru a na pozadí renderuju 3 další videa, jsem to konečně využil! Arch Linux AMD Ryzen 7 7800X3D 8-Core Processor - RAM: 32 GB AMD AMD Radeon RX 7900 XT (radeonsi, navi31, ACO, DRM 3.64, 6.18.13-zen1-1-zen) - VRAM: 20 GB
I really enjoy but don't necessarily love Indiana Jones. I loved Machine Games' work on The New Order, and utterly loathed The New Colossus. And now The Great Circle is one of the few games I've 100%'d on Steam. Machine Games nailed the brief. An absolutely authentic and passionate labour of love to Indiana Jones, and total commitment to the tone, prose, ethos, and style of the first three films. It's shot, written, and presented like a secret fourth film we should have gotten. It's funny, exciting, and totally engaging, with a tremendously enjoyable cast, fantastic villain, and Baker delivering a mostly remarkable Ford impression. There's Escape from Butchers Bay DNA throughout, which isn't surprising given Machine Games is made up of many ex-Starbreeze. The game affords adventuring and action in just the right balance, with puzzle solving and secrets that avoid handholding. It's maybe a little too simple in its stealth and action, and maybe a little janky at times, but this is the perfect example of where grievances with individual game systems are easy to ignore when you appreciate how they all come together to make a collective interactive whole. Everything intersects with each other, and the experience you have, just perfectly. The DLC was a wet fart and particularly frustrating if trying to backtrack through and get all the notes. It's not awful, the story/tone/ideas are lovely, but it's very linear, offers little agency driven adventuring, and you spend way too much time underground. Not a single new game system or mechanic to experiment weakens it too. I played through with path tracing and the game is outstandingly gorgeous. The major grievanecs I'll give the production are that the Thailand chapter, while still great in my opinion, feels a bit undercooked compared to some of the other hubs (maybe intentionally so, to ensure it moves a bit quicker). It also has absurdly high VRAM requirements compared to literally every other area in the game, which can easily result in VRAM ceiling bugs if you're using path tracing and a high resolution. Just a clumsy handling of memory that spikes in an unfortunate way in this specific chapter. Even some of the cutscenes (not all) in this chapter felt a bit under polished. But it's still great and picks up from there. Overall, loved it. Huge winner for me and I couldnt' recommend it enough, especially if you just really want a long, committed single player adventure game that's a bit Wolfenstein, a bit Uncahrted, a bit Escape from Butchers Bay, and a whole lot of Indiana Jones love.
Indiana Jones and the Great Circle completely pulled me into the adventure like I was actually Indy himself. From the moment I put on the hat and cracked the whip, it felt less like I was playing a game and more like I was starring in a lost Indiana Jones film. My Experience I wasn’t just following a story—I was living it. Every tomb I explored, every ancient puzzle I solved, and every close escape from danger had me fully locked in. I felt like an actual archaeologist uncovering lost secrets The whip, stealth, and combat made every encounter tense and cinematic Exploration felt rewarding, not rushed or hand-holding What Stood Out to Me The game nails that classic Indiana Jones feeling of danger, curiosity, and discovery. Incredible atmosphere that makes every location feel important Puzzles that actually made me stop and think Set pieces that felt like moments from a blockbuster movie Strong sense of being alone in hostile, unknown places A Few Small Complaints Some slower exploration sections slightly break the pacing A few mechanics feel familiar if you’ve played other stealth-action games Final Thoughts By the end, I didn’t just finish a game—I felt like I had been on a full globe-trotting expedition. The excitement, mystery, and cinematic storytelling made it unforgettable.
Very good adventure game with an Indiana Jones coat of paint. Movement and interaction made me think of Dishonored. Be aware not to overdo the side quests as the game is a bit bloated with them. I made the mistake of trying to do everything and it sucked the fun out of it. Stick to the main quest and do a few optional things (especially the ones involving Gina) and you'll have a blast.
不是什么苦大仇深的严肃剧情,轻松欢乐的旅程反而让我更喜欢。 其实之前在xgp已经玩过了,趁着夏促补个票。虽然销量好像不太好,但千万要出续作啊! (乔尔的演员在这里面的造型还是蛮像的,但是长得太聪明了一点,少了一点福特那种呆呆愣愣的气质。) 总觉得声音怪怪的。我用的一对2.0音箱,一旦离远了npc声音很不自然,感觉就是单纯的减小音量。