
A short 2D metroidvania that explores some darker themes contrasted by bouncy, pixel art visuals.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
Solid jump mechanics. Solid combat. Solid art style, world design, sound design, "chill factor." Nice and tight little metroidvania.
From what I can tell, you are a lone survivor of what appears to be a massacre of your people from another group of dark entities. Although I am only an hour into the game and cannot give you a great deal of information on the cast in its entirety, that I can say is there are plenty of interesting characters, both good and bad that you will come in counter with. Levels/ Platforming The platforming is unique for a couple of stand out reasons. The first is that what appears to be normal stairs to climb are actually just shadows or stairs in the background that you cannot climb. This makes the game interesting because if you make the wrong move you could jump or fall to your death and have to repeat that section of the game. The next unique feature is that each section of the game has you jump, fall or drop down a long chasm. While this may not seem like a big deal it creates a disorienting feeling because you never quite know where you are going to land or if you are going to live or not. Mechanics The standout mechanic to me is that when you die your shadow acts as a sidekick that helps you for a short period of time. Eventually it will disappear but it is a refreshing mechanic that helps you along your journey. Sound The sound for this game captivates the player and really paints a mood for wanting to discover what happened, where everyone went and what must be done along the journey. I am always appreciative of the sound designers that put in there best efforts to make games like this something great and memorable. Replay Value This game for me has only begun to scratch my curiosity as to what the deeper meaning of the story is. The character is nameless at this point but I feel as the story progresses I will learn more about not only who they are but what happened to others like them. Combining this with the abilities have not discovered YET all make this game replayable without hesitation.
The game is in an unfinished state with serious performance issues as well as bugs all over the place.
I'm a little torn, but am leaning towards a recommend. The ending was what tipped me over and made me glad I finished the game. It has its flaws, but it is overall short and sweet.
Metroidvania développé par une seule personne. On démarre dans une grotte sans trop savoir ce que l'on fait la et entouré de cadavre qui nous ressemble. comme le dit le texte sur la stèle : ça ne sert a rien de rester là on avance ! gameplay : https://youtu.be/XctMWaqQRxs Je vais commencer par les défauts : [list] [*] l'écran saccade parfois quand on se déplace. sans rendre le jeu injouable cela reste inconfortable. [*] le micro-délai des saut qui peu parfois nous faire rater ^^' [/list] autrement le jeu est plutôt sympa : les visuels sont cool et les musiques aussi ! les différentes zones représentent des biomes varié avec des adversaires différents ce qui renouvelle le gameplay et les différents boss nous offrent des améliorations si on les bat nous permettant d’accéder à de nouvelles zones grâce à la téléportation ou la possibilité de planer etc... l'une des mécaniques du jeu est le système d'ombre (mais qui je trouve aurait pu être un peu plus poussée) : quand on meurt les ennemis tués reviennent sous une forme d'ombre mais cela ne change pas grand chose. et surtout nous sommes accompagner d'une ombre qui fera doublon avec nous mais qui sera invulnérable et attaquera ce qui permettra de mettre en place des stratégies pendant le laps de temps où elle nous accompagnera. en résumé : ce n'est pas le meilleur metroidvania ni le plus innovant mais il peut valoir le coup d’œil et si vous aimez le genre pourquoi pas celui la?
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