
ImpossiBowl is a Chaotically Challenging Bowling Game with Platforming mechanics. Explore a variety of Weird Levels, Unlock new Balls and Powers on your journey to become the Champion!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
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Languages: English, Italian, Simplified Chinese, Traditional Chinese, Russian, Spanish - Spain, Portuguese - Brazil, Portuguese - Portugal, French
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
its a ball
lol @ the 69 score achievement
Donc ses points forts : - Le design - les effets - Facile à utiliser - le gameplay - la musique - un jeu de bowling pas comme les autres Ses points faibles : - aucun N'oubliez pas de laisser un j'aime si tu trouve cet avis utile :)
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Trends
Modeled estimate over time.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
super good high quality free game,can run on 750ti smoothly,it is overprice at all and super fun
fun
skewer level
cool little game to pass the time, balls that are not round shaped makes each run as random as possible.
Fun for all, very addictive!
I was hoping there was some actual bowling as well in this game. Because you're steering the ball post-bowling. Nevertheless its pretty fun as a pseudo-bowling party game. Crazy stages that offer a modest degree of challenge evokes a spirit of wanting to see more people involved on the leader-boards to see how your scores stack up in the difficulty of the challenges. One or two levels didn't sit quite right with me because of the RNG like the pirate ship and the clown one. Alas... I just want the player to feel that because the challenge already pre-exists that you won't get hampered by bad RNG since you can't see the end by the time you begin bowling which sometimes means attempts get hamstrung by elements not in your control which I think takes away from the motivation to keep trying. All the levels have a star-system to pass, so just getting one-star on each level, as there are many, actually makes it a satisfying little adventure to play through and if you're a score chaser there's more here. The dev also releases a cheeky little free DLC recently. Overall positive impression and worth supporting just by giving it a little playthrough if you like what you see.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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