
Help Robbe reclaim his memories in this 2D, dungeon platformer. Search spike-filled dungeons for the exit, unlock memories, face his darkest fears - and maybe some of your own!
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Languages: English**languages with full audio support
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Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[b]Not worth it (even for free)[/b] A year or, maybe, two years ago I got a key to this game. At that time it was alpha-version (or pre-alpha, I can't recall). It was like a concept for platformer with a very basic graphics and no plot. Played it today... It was improved, but didn't really get better. Art style, cutscenes, hit boxes, level design -- everything in this game is so poorly made. Don't even try this game, 1/10
At first, I was kind of let down by the Mostly Negative reviews, and the initial impression was a confirmation of what is said about the game: bad controls, rather ugly graphics and really bad (randomly generated) level design, and bad english. But as more I have played, the more I appreciated this game. First of all, every single negative review is right. Imagine Me is rather simplistic platforming game that has a lot of problems with its level design, collision detections and gameplay in general. But its story is what took me by surprise and made me give it a thumb up. I did not expect that amateur-ish little buggy mess of a platformer would make me shed a tear once in a while. Robbe is a shy little boy that is bullied at shool, his problems, despite some gramatical errors (I do them myself right?) are beautifully described in-between levels. I quickly became immersed in protagonist's little world, and wanted to get another bit of his story. That alone made the levels kind of enjoyable. As I said, the game is rather simplistic, and the levels are generated randomly. The goal is to find the shortest way to the exit, when you get used to the game's shortcomings you will quickly learn how to avoid any kind of trap and enemy. I personally love this game, solely for its story. It has a lot of problems. I am sure, the devs have learned a lot while creating this game, I wish they would make something new, that would not be overshadowed by the technical aspects.
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Modeled estimate over time.
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
So, I finally installed and played this after I found it sitting in my library. Not sure how long it sat there, or how I got it. Maybe a bundle? I dunno. I start, and the first section of the first level I get is literally impossible with a locked door, spikes, and a key behind a flaming enemy in a cramped alcove. The second generation had a ♥♥♥♥♥♥♥♥ jump that I died 30 times trying to clear before I managed it. The one time I made progress, the doorway thing I presume is the exit of the level was beyond a vertical jump that could not be cleared. This was the point where I decided further attempts were just a waste of my time and uninstalled. This game appears to have been built solely for an "artistic style" and to show off some random generation algorithms without any attempt at being playable. This game rightfully belongs in the garbage heap.
How to put this delicately... this game is a poo-poo stinky rotten trashbag deserving of no real attention. There is no game to enjoy here. I actually had a level that was incompletable but lucky for me they had a "regenerate" button in case their awful random dungeon generation failed. It's like some art project that, for some reason, they put their cutesy pop-art and story over a rushed videogame instead of just making it a flash animation or something. Or just... plain old art. There are like one or two pictures that, as a standalone piece, don't look too bad, one of them being the cover art. I had noticed the other negative reviews and readied myself for an ironically entertaining experience. It is indeed hilarious for all the wrong reasons. The best part is that a few minutes in I realized it was trying to be a Spelunky clone and has "rogue-like elements". And it has cards for what feels like an alpha. Unreal. I'd also like to bring attention to the achievment named "Nice Game Developers" in which you can get an achievement for moving a box. Just... ♥♥♥♥ off. Not sure where I got the key for this (probably humble bundle), but I would never buy it from this storefront, nor would I play it for free.
Badly designed procedural generation paired with a lack of content and poor controls. The art is fine but the gameplay bad - no point in going into more detail since it was removed from the store.
Эта игра - полный кал, я не знаю какой человек в здравом смысле будет покупать эту игру. Лучше купить на эти деньги семок и полускать их в падике чем играть в ЭТО. Геймлпей - "шикарен", музыка - "прекрасна", сюжет - завораживающий. Такое ощущение, что это игру лепили какие-то отсталые люди *уями. А те 31% кто порекомендовал эту игру - у вас явно что-то не так с психикой.
I couldn't even figure out how to start the campaign. Got to a screen with... photos? And no idea how to get from there to, you know, [i]the game[/i]. When I finally managed to get to some part with actual gameplay, it was the challenges, where I found the controls unintuitive to me (around 20 years of playing PC platformers has primed me to expect arrow keys for both movement and menus, this defaults to WASD with no way to change it), unremappable (thus removing the logical solution to unintuitive controls), and unexplained as it's clearly meant to be a bonus thing for people who've already played the campaign (not a flaw in and of itself, but since I can't get to the campaign...). All in all, I'm really not enjoying this.
Oyuna Alpha olduğu zamanlarda Ücretsiz olarak sahip oldum. Nasıl bir oyun derseniz bana göre Casual dediğimiz kesime hitap eden yada daha genç kardeşlerimizin başlangıç oyunu olabilecek Escape Goat'ın kolay versiyonu gibi birşey diyebilirim bu oyuna. İndirimli yada Ücretsiz dağıtılırsa alın.
МУСАР
Хорошая игра, с шероховатостями, конечно, но играется легко, не напряжно. Неплохой саундтрек способствует прохождению, но нет ощущения продвижения по сюжету, уровни будто просто накиданы в кучу. Скорее всего, создатель взгрустнул из-за таких отзывов, но видно что сделано с душой.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.