
This is a beautiful "Idle", "Incremental" game based on spirals and mathematics. Your goal is to make the spiral grow farther and farther from the origin. The game is very simple, but it is very deep and can be enjoyed for a long time!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
About

What's Idle Spiral?

How to play

Layered prestige mechanics

Battle Spiral

Challenges

Endless Content

Music by AKIYAMA HIROKAZU from H/MIX GALLERY

Genres
Stats
Languages: English, Japanese, French, German, Spanish - Spain, Arabic, Portuguese - Portugal, Russian, Simplified Chinese, Korean
Sums Steam + Google Play
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 1.9Kreviews | 80% | — | $0 |
| Free | 121ratings | 82% | — | $64K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 74 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I like to watch numbers go up lol
very spiraly
I want to write something and I don't really know what... it's an absolutely mesmerizing game, I didn't understand some of the mechanics, but I didn't read the manuals and tutorials and it was fun to figure it out myself. An excellent game that proves that minimalism and niche are often better than disgusting AAA slop
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 74 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
spirala idle?
怎么更新完连机翻都没有了,本来机翻就烂,现在还取消掉,好更新,好样的
Jeux très simple
The game starts off alright, even though the UI is extremely poor. (And by that, I really mean that it's about the worst ever seen even by the low incremental game UI/UX standards.) Unfortunately, after some tens of hours, it all falls apart due to a serious lack of measurable progress. EDIT - after some hundreds of hours (yes I'm a sadist, no I don't wanna talk about it) you realize you've been clicking way too many buttons in a loop that's way too samey for way too much time, so the game's name is actually only partially correct. (Hint: it's not the spiral part that's wrong) Combined with mediocre performance, anti-fancy graphics and piss poor explanation of what everything does, save for the very basics of each mechanic in the 'Help' modal, it's overall a game you just stop bothering with at some point far from the (supposed) end. Unless if you're a sadist, like I am. (No I still don't wanna talk about it.) EDIT (409h) - I feel that if the game had just been called 'Battle Spiral Simulator'...
Needs a quit button
Buradaki matematiği anlayacak kadar bilgim yok ama sanırım matematiksel formülünü kavramaya başladım.
600 h dans le vide ma save à n'a pas était save dans le cloud impossible de changé la langue alors qu'il y'a l'option pour
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.3K | 83 | 83% | $6.99 | |
| $5.3K | 27 | 96% | $5.99 | |
| $152 | 2 | 50% | $4.20 | |
| $0 | 46 | 57% | Free | |
| $0 | 331 | 49% | Free | |
| $592.2K | 2.2K | 94% | $6.99 |