
A sci-fi idler. Upgrade your ships, get new items, and conquer the stars.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I think idle game is so boring that it should be decorated with enough visual assets, otherwise it will be degraded to become some kind of numeric simulation program.
Absolut Langweiliges Spiel. Kein Sound Keine Musik man sieht nur eine Statische Karte mit ner Galaxie und paar Pfeile Rechts (Rot) Feind und Links (Grau) eigene Schiffe. Keine Sprachoptionen nichts. Gut es kostet nichts. Aber Geld dafür ausgeben wäre auch Peinlich.
Great Dev, just talk out any problems you have, and they'll listen. Bugs, suggestions. Post them.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
very unrewarding game, progress is far too lackluster, tutorial isn't very usefull there's no useful offline progression as you get time crystals that can be exchanged meaning progression is only in active gameplay, as an idler that felt nonsensical.. graphically it feels non-cohesive and weirdly chosen.. none of the game invited or enticed me to keep on playing past 2 ships, the added shuttle was disappointing.. 2 hours played felt like an very boring eternity.. *Edit I'll make sure to come back and check out the game later!!
Same ships same level different guns but same dps, plus getting to lvl 100 slowed down instead of sped up after upgrading ships/guns/global dps. I imagine playing this would be the same as hitting your head against a wall.
good idle game has some small bugs but saves often enough not to be a issue only thing is modules is a broken thing
Don’t waste your time on this garbage. The people who left negative comments two years ago pointing out what needed fixing were absolutely right — and the worst part is, nothing has been improved. This is a typical pay-to-win game, designed so that you make zero progress unless you spend money on microtransactions to boost your stats. I saw a few developer responses to the criticism saying they’d fix things, but it looks like they never did — and never will. Don’t waste your time on this thing, because you’ll never get anywhere. After nearly 30 hours, I’m still going in circles. Every prestige level changes almost nothing, because the number of upgrade points you earn is tiny, and the prices are insanely high. There’s no way to gather enough points to notice any difference after spending them. You’re just stuck in place the whole time. Each prestige gives maybe 0.01% progress compared to the last — it’s absolute trash.
Yes. Idle games done right. Definitely staying in the library.
You can't really learn how to play the game from the tutorial. Might be fun. Can't get far enough along to tell. Maybe I'll come back later.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.