
Idly gather and manage resources to repair what's left of a decaying world. Scavenge forgotten ruins, meet scattered survivors, and push back against the inevitable collapse. IDLE_DIRECTIVE is a grid-based inventory and resource management idle game.
Modeled estimate, not a reported figure. How we estimate →
About
IDLE_DIRECTIVE is a grid-based inventory and resource management idle game. Idly gather and manage resources to repair what's left of a decaying world. Scavenge forgotten ruins, meet scattered survivors, and push back against the inevitable collapse.
Balance limited inventory space by being strategic with your items and equipment! Available items include:
Utility items that aid you in your mission
Automation items that automate gameplay
Storage containers to expand your limited inventory
Resource producers
Manually, or idly gather various resource types to upgrade and improve yourself!
Explore a dying world filled with hidden points of interest (POIs). While many locations offer loot and resources, critical infrastructure that require repair is your prime directive and should be sought out.
The world is not lifeless, pockets of life still exist. Trade resources or aid survivors to build up your reputation, unlocking unique and powerful items or equipment in return.
RESET SYSTEM and gain powerful augment points that you can use to unlock powerful permanent upgrades to aid you in your directive. IDLE_DIRECTIVE features crafting, trade, and NPC tasks that are unlocked later on through Augmentation!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 480 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
yes
hehe sorting autism go brrr ૮₍ ˃ ⤙ ˂ ₎ა 𐂯
I really like how the lore is presented environmentally rather than through any explicit text or dialogue, and has countless hours of replayability. i spent over 900 hours on the demo, and that had only a fraction of the content.
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Languages: English
Hours played at review time, across 480 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is a very good game. I didn't idle that much all things considered, though.
If it clicks with you this game is like crack.
It's an idler with dashes of resource management, inventory management and exploration. You can also progress a lot faster through active play at the start of each run. First prestige doesn't get you far, but proper building makes second prestige and forward very productive. You're able to explore the augment tree - take a few minutes to do so fully before wasting hours thanks to suboptimal augment selections. Looking forward to 100%ing it over the next week or two.
Interesting little idle-clicker with some puzzle element on organizing the components. If you've played the demo (you should!) the gameplay is similar but with increased scope and variety (more components, prestige mechanics, colony tasks). Would recommend!
I absolutely love this game, the whole "build your own robot" thing is awesome to me, I've never seen a game like this (cogmind or the old captive are nice but way more generic than this) I hope to see more of this kind of game in the future maybe more complex and with more story! also I kind of like the graphics because reminds me old computer feels.
Great little incremental. Enjoyed every minute. Fully recommend if you like Incrementals.
Good clicker with inventory management and grid based networking where you connect devices to increase production. Quite clever I must say. Additionally you can cruise around the map and find all kinds of cool and useful things. I'm having fun and it appears there is a lot more to discover. Worth every penny.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| — | 0 | — | — | |
| $214.7K | 579 | 91% | $8.99 | |
| $21.3K | 237 | 89% | $2.99 | |
| $207 | 2 | 0% | $2.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $122.2K | 773 | 76% | $5.99 | |
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| $122.1K | 319 | 54% | $9.99 | |
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| $122.1K | 367 | 59% | $9.99 | |
| $122.1K | 343 | 92% | $14.99 |