
Icetwine is an ice-age city builder where you combine raw materials to craft tools, weapons, machines, and structures. Build cozy huts, thriving farms, and tame dodos and mammoths. Defend your village from enemies and strike back to help your people survive and thrive.
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About
Icetwine is an immersive Ice Age builder where every drag-and-drop matters. Combine simple materials to craft advanced tools, machines, and structures that will help you create a thriving village amidst a frozen wilderness.
Experiment with basic resources like wood, stone, and iron to discover new items. For instance, merging a log of wood with a cluster of rocks might yield a Primitive Axe, kickstarting your journey toward more sophisticated constructions.
Design and expand your Ice Age settlement by constructing shelters, workshops, and farms. Grow food, cultivate vital resources, and even raise prehistoric creatures like dodos and mighty mammoths to support your burgeoning community.
But survival isn’t just about nature. Hostile enemy tribes can raid your village, threatening your hard-earned progress. Defend your people by crafting weapons and training warriors to protect your home. When the time comes, launch strategic counterattacks on rival villages to exact revenge and secure your dominance.
Every decision counts in the harsh Ice Age. Balance your resource gathering, crafting, and combat tactics to ensure your villagers have the tools, sustenance, and strength they need to survive the frozen challenges and fierce enemies ahead.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, French, German, Italian
Reviews
It's an interesting concept of a game, and I enjoyed playing the demo. Unfortunately; when you get into the full game - the rough edges show too much. 1. Save/Load functions - When loading a saved game: - all of my people had dropped their equipped items. - all of the tasks reset to day1 - every item you create generates a blueprint; even if you already know it. - Blueprints disappeared eg - task was to build a house... no house blueprint in the blueprint list, I had to look it up on the steam forum. 2. Scale - I figured 10 People was probably a good scale to be aiming for. - Food management is so manual and fiddly, is just becomes annoying, rather than fun. - Item management, you have buildings which create items. You have buildings which use those items. You cannot just pick up a stack from the former, and give to the latter, and they just keep producing till they run out. You have to manually load each item into a production building. Not so bad when you have one or two productions, but far too many actions required for a 'cozy' game like this. - Deaths, on deaths, you lose all the equipment on a Person... which means crafting new items. See above for why that's annoying. 3. Randomness - I understand that some level of randomness is key to a game like this; but getting level 3 cannon blueprints when I just need a house blueprint is frustrating. - The random placement of items you purchase means the camera bounced around unpleasantly. I took to just spending 20-40 gold at a time, and then going around tidying up. It was easier, but made it difficult to keep things neat. - Item placement on completion is random. It results in 50% of the items being placed behind a building/animal etc. Every day or two you need to move your production building to leave behind the pile of resources. This is even more annoying with buildings that are pretty rapid, and take inputs. You end up moving them after 2-3 cycles. Other games which have similar behaviour, have a great balance between the randomness, and being able to control/automate some functions. Dropping a stack of wood onto a sawmill for example, will process it until all the wood has become planks. This game sorely needs that. I'll keep an eye on the patch notes, and I'm sure once everything is polished, it will be fine. But this is not an early access title and unfortunately, I'm just past the return window.
Really disappointed I liked the game but it is currently unplayable with too many bugs. You can only progress so much until the blueprints tab is full and you can not see any more blueprints, no way to get rid of unwanted ones from your list. Even tried starting a new game, but list was still full. Tasks completed do not save between gaming sessions
THIS GAME IS LITERALLY UNPLAYABLE - YOU LOSE "ALL" YOUR PROGRESS WHEN YOU SAVE AND QUIT THE GAME This game is like: 1st Task - build a Hammer "how the fck do I a build a hammer? lets try mashing 2 stones and 1 wood together and see what happens. Oh cool I got a hammer" when you complete a set number of Tasks you advance into the next tier of itens, lets say you were once on Stone Age and now you discovered fire and can start melting iron Quite cool game so far The game also keeps a track record of all blueprints you discovered so far, you dont need to remember the recipe for hammer in the future, you can just check in the blueprints log - thats the bare minimum obviously but it is ok and it is there Lets say you had to idk live your life and go get food, study/work, stuff, you save the game and quit next time you open the game guess what "1st Task Build a Hammer" dammit let me see the recipe for hammer again oh wait, you also lost all track record of all blueprint you unlocked so far you lose all your blueprints AND the task progress... serriously? how ass do you need to be to code this bad? wish I hadnt played 2hours yet to get a refund
Blueprints disappear after exiting the game. The game is not playable without the list of blueprints.
I loved the cute demo and I am really enjoying the game. Clearly its a $5 game. You arent looking at a AAA feature here. Its a cute little basic simulator. I love that it becomes possible to not have to micro manage the food all day. I enjoy all the new things they have added. I WISH there was a way to lock certain things in place, rename people and building but maybe there is a future there. I had to force myself to close it in order to get other things done in my life
I tried it out for a couple of minutes and I don't like it. The blueprint list is way too long to scroll. I wish it was a little bit more organized. The game doesn't allow you enough time to get the resources that you need in order to prepare for an enemy attack. Whenever you try to buy something and you get a blueprint, but it's not the one you need in order to advance the game. Then you have to find even more resources to try and sell in order to try to get the blueprint that you need.
This game is quite good and entertaining, it's just that there are still some bugs that need to be fixed, for example, the blueprint menu cannot be seen at the bottom if it is full and when exiting the game and re-entering to load all the blueprints disappear. For advanced items such as gold and diamonds, it is difficult to get. That's all, maybe thank you
Задумка норм. Но ♥♥♥♥, исправь ты очевидные баги и особенно, раздел с чертежами, абсолютно не юзабельная ♥♥♥♥♥. А рейды багаются, что я не могу поставить юнитов, а еда у меня засчитывается как юниты
Incomplete game with lots of bugs.
Its a fun Game but it can get tedious. I think the game would be a lot better if the farm didn't need constant management
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