
Having your first H experience with the girl you like, who is even an idol, is like a dream come true. Although the situation is somewhat special, as long as both parties agree, there shouldn’t be a problem, right...? She’s a good friend, so just think of it as doing her a favor!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Traditional Chinese, Japanese*, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
太短了,退款了。话说开发商这么做真的能赚到钱吗?
[h1]上去就揍,必须出重拳[/h1] [table][td]欢迎关注鉴赏家[url= https://store.steampowered.com/curator/37793427]“黄油收集师”[/url][/td][/table] [h1]超短篇可复玩模拟类小黄油[/h1] 《破处了身为偶像的好友,做了类似NTR的事》是一款多结局模拟调教类色情游戏,本作应该是新社团“Studio Halftone Dot”的第一部作品(因为确实没见过这家),本作从各方面来说都显得非常简单,一方面UI设计相比其他模拟调教类游戏来说比较简陋,而且调教部分也会显得有些生硬,因为女主并不会有除了交互时以外的反应,就好像布娃娃一样任由玩家使用。并且最终结局和调教的过程似乎也不是特别搭边,女主就像一张白纸一样,但最终所呈现的画却是作者设定好的,缺少了调教的乐趣感,为了全收集甚至一边ctrl一边狂点调教项。希望制作组后续的作品能优化UI、调教逻辑、画面表现这些方面,让续作有更好的游戏体验。 [h1]XP相关[/h1] [h3]HCG画风[/h3] 属于是标准的小黄油画风,单看女主立绘和调教场景已经是合格水平了,但实用度还有所欠缺。本作的HCG有一种莫名的怪异感,女主像是绷直立正了一样,但看得出画师是想表现出女主躺在床上的那种不安的感觉,但对于背景的模糊处理让调教过程显得有些好笑了。不过看续作的调教场景明显是和本作有一定的进步的,希望制作组的续作能够优化好H场景的那种浓厚并且充斥着肉欲的感觉。 [h3]HCG数量[/h3] 严格来说就一个HCG,剩余的都是不同的调教拆分,大概有13中调教项目。不过本作并没有配备类似于“着衣”或者“换发型”这种自定义的小功能,缺少自定义内容并且女主的条件反馈也比较弱,这方面还是有待加强的。 [h1]省流总结[/h1] 《破处了身为偶像的好友,做了类似NTR的事》游戏标签:模拟类、色情游戏。XP标签:爱抖露(偶像)、单人女主、纯爱?、友人做爱、常规性爱、SM内容。
名字逆天,但内容不咋滴
Hum... je suis dubitatif sur ce jeu. 3,1h de jeu et seulement 1 objectif réussi. La difficulté quand à réussir les objectifs est trop élevé. Note Globale : Alors au vu de la difficulté mal réglé du jeu, je lui met un 8/20. Graphismes 2D : Cela freeze le ridicule parfois. 5/20 Scènes de sexe : 5/20 - Il n'y a que le missionnaire. Les possibilités sont uniquement NTR. Voix et doublages : Oui les voix sont doublés, mais les possibilités de dialogue sont très limités. 15/20 Conclusion : N'ayant réussi à atteindre qu'un seul objectif (celui du game over), malgré des tentatives répétés, je déconseille ce jeu.
纯构式,完全没有任何游戏性和剧情,就开头一段莫名其妙的对话,女主为了偶像出道去陪睡,但是一血不想随便给,就找到男主要和男主doi,然后两人就开始do,玩法就是在时间内可以对女主做,但是画面和对话都极其敷衍,根据不同行为刷不同数值,数值不同就进不同结局,各种结局也是大同小异,真结局是数值刷上来和女主告白,但是也是很敷衍,没有任何看点,还有其他ex人的陪睡结局之类的。冲着二弟来的玩家也不建议,完全没有任何看点。总体来说谁玩谁是啥博弈。
难得给小黄油打差评,这个是真垃圾,但我买的捆绑包又退不了,我说说不行的地方吧,虽然结局有提示,但是具体要多少数值还是要自己摸索,经常是你肝了五分钟到结局然后发现是坏结局,没意思,CG全开也没有,如果单买的话可以买一下,基本上不会超过二十分钟肯定厌倦,赶得上退款。二十分钟够刷出两三个结局了,后面就是反复试数值解锁新结局,纯纯浪费时间,
[h1]破处了身为偶像的好友,做了类似NTR的事简评[/h1] [h2]游戏背景[/h2] 你的好朋友兼暗恋对象,甚至还是一名偶像,突然有一天向你发出了做爱申请!?你该怎么办?原来作为偶像要和制作人陪睡! 她希望你帮她来破处,以及对她进行H训练!性爱初体验能交给自己喜欢的女孩子还是非常不错的,即使情况有些特殊,不过也算是美梦成真…… [h2]游戏体验[/h2] 游戏的剧情比较简短,也很直接!心爱的女孩子需要你来给她破处,还要进行H训练!这是什么剧情展开方式?这种事情怎么可以拒绝呢?当时是选择直接接受啦! H训练的设定挺有意思的 你可以在限定的时间之内,对你的好朋友偶像做出任何你想做的事!无论用什么方式,着重进攻哪里都可以,无论怎么玩,她都是可以接受的! XP方面也非常丰富,接吻、舔耳朵、口交、揉乳、指交、舔阴、按摩器、打脸、拍胸、殴肚、电流……以H训练为名的各种玩法!应该能够满足各位LSP的需求了! [h2]总结[/h2] 一款还算是不错的短篇调教题材的小黄油!游戏内容虽然说有点少,不过本身价格也贵,也算是可以了。美少女调教模拟器?还是稍微有点意思的,有兴趣的朋友可以试一试这款游戏! [quote]欢迎前来关注「 [url=https://store.steampowered.com/curator/45353266/] 𝗞𝗼𝗶𝗺𝗶𝗮𝗼🍁」 [/url] [u][b] 采撷旅途之叶,铭刻生命之诗[/b][/u][/quote]
Going to test this new one hand sim.
ハーフトーンドット社推出HAG《親友アイドルの処◯を奪ってNTRっぽいことしてみた》,游戏首发于24年3月,是旗下比较新的作品。和ハーフトーンドット社以往的游戏一样,本作同样是改编自旗下的ASMR,同名音声则发售于24年1月。 [h1]游戏剧情[/h1] 为了能够获得在人气团体中出道的名额,新人偶像亚里珠接受了制作人的枕营业要求,不过其本人对此感到十分不悦,于是在日期到来之前找自己的青梅竹马一起喝酒。对于亚里珠而言,制作人虽然令人讨厌,但她更不愿意一辈子默默无闻。然而亚里珠对此毫无经验,为了能够给制作人留下好印象,希望能让自己的青梅竹马陪自己先练习。尽管对方十分喜欢亚里珠,但这样的发展也着实出乎他的意料,不过为了亚里珠的梦想,最终还算答应了她的请求。 [h1]主要玩法[/h1] 本作的交互内容属于比较标准的HAG,玩家可以自由地对不同身体部位进行交互,并触发对应的演出。游戏的玩法和之前bokiboki社发行的两部ハーフトーンドット社游戏玩法差不多,玩家在规定的时间内进行自由交互,在结束时根据获得的数值决定结局的走向。游戏带有比较直观的引导,触发告白结局要在HS中选择常规的play,炎上结局就要提高嫌弃度,炮友结局要培养M度等等,没有任意一项数值达标的话则会进入BE。 [h1]游戏体验[/h1] 相较于之前在steam平台推出的ハーフトーンドット社游戏,本作的游戏性得到了大幅度的提升,根据玩家的交互会触发多种不同风格的结局。虽然游戏的整体流程依旧非常短,但是视听体验还是很不错的,除了全程的CV演出外,作画的质量也高了不少。本作的CV是御子柴泉,自19年以来至少参演了上千部ASMR的作品,并且涉猎的题材广泛,在ハーフトーンドット社的作品中也称得上是大牌CV了。本作在玩法上更接近于传统的HAG,有不错的交互体验,并且在通关任意结局后会解锁不限时模式,为玩家开放所有的交互玩法,无需进行任何数值上的养成。 [h1]结语[/h1] 玩法十分标准的HAG,剧本也是为了维持社团的传统,强行搞了个NTR。游戏的流程依然非常短,不过各方面的演出表现有了明显的提升,依旧有不错的实用性。 [quote]加入[url=https://steamcommunity.com/groups/feizhai]肥宅聚集组[/url],这里是游戏肥宅与咸鱼萌新的聚集地。 关注[url=https://store.steampowered.com/curator/28359939]肥宅鉴赏家[/url],一起当肥宅w[/quote]
The game titled I Took Away My Idol Friend’s Virginity, and Did Something Similar to NTR, developed by Studio Halftone Dot and published by LewdLoco, is an adult-oriented visual novel released on Steam in November 2024. Like many works published under LewdLoco’s label, it occupies a niche space within the adult simulation and storytelling genre, focusing primarily on relationship dynamics, sexual themes, and emotional tension. It presents itself as a story-driven experience with branching dialogue choices, intimate scenes, and elements inspired by the “netorare” (NTR) trope, a subgenre of adult fiction centered on jealousy, obsession, and forbidden desire. Despite its provocative title and explicit focus, the game approaches its subject matter through the framework of a visual novel, combining stylized artwork, voiced dialogue, and multiple narrative outcomes within a self-contained story. At its core, the game tells a story of friendship, love, and betrayal, framed around a complex emotional relationship between the protagonist and an idol—a close friend who lives under the scrutiny of fame and public expectations. The player’s role involves navigating choices that test the boundaries between affection and manipulation, sincerity and lust, as the story unfolds. The themes explored are deliberately mature and controversial, emphasizing psychological tension rather than simple titillation. Through internal monologues and carefully paced dialogue, the narrative delves into the conflicting motivations of its characters—jealousy, longing, guilt, and self-justification. Like other works by Studio Halftone Dot, the writing aims to evoke an uncomfortable realism, reflecting the emotional consequences of desire that blurs ethical lines. The game’s tone remains somber and reflective, contrasting moments of intimacy with introspection about love, possession, and regret. Visually, the title adheres to the 2D anime art style characteristic of most Japanese-inspired visual novels. The characters are drawn with detailed expressions and subtle animations that accentuate emotional nuance during conversations and intimate moments. The color palette shifts depending on the emotional context—soft, warm lighting for tender scenes and darker, subdued tones during moments of tension or guilt. The voice acting, available in Japanese, adds depth to the characters’ performances, lending authenticity to their emotional states. The English, Chinese, and Japanese language options make the game accessible to a wider audience, with localized subtitles providing adequate clarity for non-Japanese players. The background art, while minimal, effectively complements the story’s focus on character interaction and psychological atmosphere rather than on complex environments. Mechanically, the gameplay follows the standard format of a visual novel. Players advance through text-based dialogue, make key decisions at branching points, and unlock different scenes or endings based on their choices. Each route explores varying emotional outcomes—some leading toward intimacy and mutual understanding, others ending in alienation or moral unease. While the mechanics are simple, the player’s involvement comes from choosing how to interpret and respond to the story’s emotional cues. There are no mini-games or puzzles; instead, the emphasis is on reading and making decisions that shape character relationships. This minimalist design allows the narrative and character development to remain at the forefront, ensuring that the story’s psychological impact remains consistent throughout. From a technical perspective, the game is lightweight and optimized for most systems. It runs smoothly on basic hardware, requiring only minimal specifications—an Intel Core i3 processor, 4GB of RAM, and a modest graphics card are sufficient to play without issues. The user interface is straightforward, offering easy navigation through menus and save points, and the auto-play and skip-text features typical of visual novels are included. While not groundbreaking in presentation, the overall polish demonstrates the studio’s experience with producing small-scale narrative games efficiently. The English translation is serviceable, though some phrasing may come across as direct or literal, a common trait in niche localizations of Japanese adult content. Reception to the game has been mixed among its small audience. Early user reviews on Steam and related tracking sites show that players appreciated the emotional tone and visual presentation but noted uneven pacing and the controversial nature of the story’s subject matter. Some players viewed the narrative as a complex examination of human relationships, while others criticized it for relying heavily on shock value. Given its niche audience and explicit themes, its appeal is limited to players already familiar with adult visual novels that deal with darker romantic or sexual psychology. Despite its polarizing reception, it stands out as an example of the kind of experimental storytelling that thrives in the independent adult game market—narratives that challenge moral boundaries while exploring emotional vulnerability and the consequences of desire. In the end, I Took Away My Idol Friend’s Virginity, and Did Something Similar to NTR is not a game designed for casual audiences or those seeking conventional romance. It is a deliberately provocative work that uses its adult premise to examine possessiveness, guilt, and emotional dependence. The visual novel format serves as a medium for exploring the psychology behind these themes rather than simply showcasing erotic content. While it may not achieve universal appeal or critical acclaim, it fulfills its purpose within the context of adult storytelling—inviting players to reflect on uncomfortable emotions, blurred moral lines, and the fragility of relationships when intimacy becomes entangled with power and regret. Rating: 5/10
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