
You woke up high in space with a smoke shop to run. Buy second-hand items from weird intergalactic beings, grow mysterious plants, craft drugs, and flip it all to aliens. From Pre-Rolls to edibles —keep them high, keep the cash flowing. And rule number one: get high on your own supply.
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You got high and woke up in the middle of space with a smoke shop to run. No idea how you got here, but aliens are lining up for blunts, bongs, and bizarre substances. Scavenge secondhand marketplaces, find good deals on used items, and flip them to cosmic customers. Grow strange intergalactic plants, manufacture your own drugs, and craft everything from Pre-Rolls to wax pens and edibles. Keep the aliens high, keep the cash flowing. Just don’t forget to trip
—every substance is a gamble, every hallucination a game. Some trips will break you. Others will make you rich.
Buy a wide range of used items—some can be flipped directly to aliens for quick profit, others serve as key ingredients in drug manufacturing. Learn what’s worth reselling and what’s better cooked into something stronger.
Sell. Flip secondhand finds for quick profit or move your own handcrafted stash of intergalactic drugs. Aliens love that stuff—and they pay good money for a good trip.
Manufacture. Create everything from Pre-Rolls to potent alien edibles using resources purchased or discovered in unexpected places.
Plant. Grow bizarre intergalactic flora like LSD plants, bong plants, and Pre-Roll plants. You’ll need to get the seeds first—maybe you’ll win them in a high-stakes alien poker game, or score them from shady darknet marketplaces.
Trip. The heart of the hustle. Every trip is a high-stakes game—alien poker, spin the bong, mushroom roulette. Bet big, and the aliens will match it. Win rare items to expand your empire… or lose it all in a cosmic flash. What’s it gonna be, hooman?
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Languages: English**languages with full audio support
Reviews
good game. i have completed all acheivements but it doent give me a couple. its fun but there are a couple bugs, such as you being able to levitate if you press into a wall, and acheivements not popping. (i have been robbed 4 times and i havent got the acheivment yet) its a good game though, although there are a couple other issues with the acheivments, like the donut one, where to get the acheivment you dont actually have to make the donut. (update) to get acheivements you need to follow the instructions, and also if you go ahead of the first instructions, you will get softlocked out of acheivements. the worst part about this game in my opinion is the fact proggress doesnt save. anyway, fun game, would recoomend (also PLEASE GIVE ME THE GETTING ROBBED ACHEIVEMENT I NEEEEEEDDD THIS
Fun game! 10/10
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Short but really fun game Especially the archievements. They're so dumb I love them
fun little game, great humor, needs some work especially since there is no saving the game. great start to a fun store sim/crafting game. after adding in a saving feature would just need to set up a progression system that unlocks the different products as you go. definitely worth 1.99. great for a first game cant wait to see what the dev is able to do with it going forward.
This game is for stupid fun and for time to pass by. It's actually a pretty cool game, to think of it. The concepts are weird and unique. My only problem though...is that I can't get the achievement of getting robbed. Otherwise I have all the other achievements, but one to get a perfect game. Otherwise I recommend playing this in advance.
Fart gun
Психоделическая приключенческая головоломка: игрок погружается в сюрреалистичные миры, искажающиеся под влиянием «путешествия», решает необычные задачи и исследует причудливые пространства. Акцент на визуальных эффектах, нелинейном повествовании и атмосферном звуке. Плюсы: Яркий психоделический визуал — плавные трансформации окружения, насыщенные цвета и оптические иллюзии создают эффект погружения в изменённое состояние сознания; Необычные головоломки — задачи построены на искажении пространства и восприятия: нужно менять перспективу, ловить ритм и адаптироваться к постоянно меняющимся правилам; Атмосферный саундтрек — электронная музыка синхронизирована с визуальными эффектами, усиливает ощущение трипа и задаёт темп прохождения. Минусы: Укачивание у части игроков — интенсивные визуальные эффекты (мерцание, резкие смены ракурса, плавное «плавание» камеры) могут вызвать дискомфорт; Неоднозначная навигация — из‑за сюрреалистичной среды и отсутствия чётких ориентиров бывает сложно понять, куда двигаться и что делать дальше; Короткая продолжительность — основной опыт укладывается в 1–2 часа, что может не оправдать ожиданий тех, кто ищет масштабную игру. Итог: подойдёт любителям арт‑хаусных проектов, психоделического искусства и нестандартных головоломок — впечатляет визуальными эффектами, оригинальными задачами и гипнотическим саундтреком. Может разочаровать из‑за возможного физического дискомфорта от графики, запутанной навигации и небольшой продолжительности.
I didn't understand the ambiguous name of this game until I saw the photos. 11/10 mushrooms Я не понимал двусмысленного названия этой игры, пока не посмотрел фотки. 11/10 грибов
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