
No revenue estimate for PSN — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $77.5K — a different platform, not this one.
I Hate Running Backwards is a never-ending adrenaline packed shoot'em down roguelite that puts the emphasis on destruction and fighting never ending waves of enemies while time traveling through procedurally generated, fully destructible worlds! Pick your character and blast away enemies with a high powered arsenal of shotguns, lasers, rocket launchers, singularity cannons and other weapons! Sam and friends get stuck in mixed space-time continuum and have to battle the giant Ugh-Zan, this time reincarnated as a giant mech, and his armada of deadly monsters. The battle will take them across different time periods and environments - from Aztec jungles to the deserts of Egypt with a deadly boss awaiting at the end of each environment. Intense never-ending action will have you destroying wave after wave of enemies on your way to the final boss. You think you're done when you do? Think again! The game loops and sends even tougher enemies at you. 1-2 players 900MB minimum save size DUAL
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days PlayStation · Bestsellers · 30d · Australia has just 0 day-to-day chart moves that followed a price cut, against 148 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
I Hate Running Backwards is a never-ending adrenaline packed shoot'em down roguelite that puts the emphasis on destruction and fighting never ending waves of enemies while time traveling through procedurally generated, fully destructible worlds! Pick your character and blast away enemies with a high powered arsenal of shotguns, lasers, rocket launchers, singularity cannons and other weapons! Sam and friends get stuck in mixed space-time continuum and have to battle the giant Ugh-Zan, this time reincarnated as a giant mech, and his armada of deadly monsters. The battle will take them across different time periods and environments - from Aztec jungles to the deserts of Egypt with a deadly boss awaiting at the end of each environment. Intense never-ending action will have you destroying wave after wave of enemies on your way to the final boss. You think you're done when you do? Think again! The game loops and sends even tougher enemies at you. 1-2 players 900MB minimum save size DUAL
Stats
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
PlayStationYou are here | $14.99 | 84ratings | 81% | — | not modelled |
| $14.99 | 245reviews | 75% | — | $77.5K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
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| — | 6.6K | 83% | $14.99 | |
| — | 1.1K | 84% | $29.99 | |
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