
A short sci-fi visual novel about four scientists trapped in an underground lab. Explore their chat records to uncover the mysteries of Inturg Technologies. How can they escape their doom?
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Languages: English
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This story had me on the edge of my seat
Damn.
mid game
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Really good game with a fun presentation. The plot had me hooked!
Атмосферная инди‑игра с акцентом на эмоциональное погружение. Игрок исследует абстрактные пространства, собирает обрывки воспоминаний и пытается восстановить собственную идентичность. Проект затрагивает темы одиночества, самопознания и внутренней пустоты через минималистичный геймплей и символичный нарратив. Плюсы: Сильная эмоциональная атмосфера — приглушённые цвета, эмбиент‑звуки и пустота пространств передают ощущение одиночества. Символичная подача истории — воспоминания и подсказки подаются через образы и окружение, побуждая к личным интерпретациям. Минималистичный дизайн — лаконичность визуала и геймплея фокусирует внимание на настроении и внутреннем опыте игрока. Минусы: Очень ограниченный геймплей — исследование сводится к ходьбе и сбору объектов, без задач или вызовов. Субъективная трактовка — отсутствие явных объяснений может оставить ощущение недосказанности или растерянности. Короткая продолжительность — опыт завершается быстро, не давая времени глубоко погрузиться в мир. Итог: i feel very lonely and i don’t remember myself подойдёт тем, кто ищет медитативное интерактивное переживание с упором на настроение и рефлексию. Игра вызывает сильные эмоции и побуждает к самоанализу, но вряд ли понравится тем, кто ожидает активного геймплея, чёткой истории или игровых достижений.
Just play this damn game.
Very good game. I really enjoyed the feel of it from just interacting with all the menus, the sound design is great, and the way the story is presented is pretty neat as well. Specifically, the fact that from what I can gather, the way you enter the chats is non-linear, but by putting Eric at the top, it ensures that you're compelled to click his logs first and are therefore eased into the game more smoothly through the groupchat. The only nitpick regarding the file browsing freedom I have is the fact that it's so easy to get to the big reveal before the smaller big reveal, so to say. [spoiler] Given that you receive an invite from Brenda in Eric's chat, I thought you were supposed to go to that one before the three-password groupchat, so I did just that by simply pulling up Wikipedia and trying all the military alphabet codes in sequence, since Kathy and Paul mention it's Brenda's forte to do as such. Needless to say, I skipped the groupchat and had to reopen the game after it dramatically closed on me. Awkwarrrrrd. [/spoiler] Other than that, really great story, I liked all the little twists at the end of each chat to keep the mystery going. I always appreciate when a game teaches me something as well, and [spoiler] Roko's Basilisk [/spoiler] is a very cool thought experiment to have learned about, even if I do not quite see how it relates to the [spoiler] A.I. created at Inturg. Shouldn't Apate consider Inturg "one of the good ones" so to say? [Edit: after thinking it over in the shower, I've realized the Roko's basilisk refence inclusion is specifically for the predictive nature of the basilisk and not its motives in the original thought experiment] [/spoiler] Finally, big thank you to the developer for actively monitoring what people are saying, as I couldn't get the game to open due to some bug, so when I messaged about it on the steam forum, it was quickly fixed. Props for that <3 Definitely a recommend to anyone who wants a nice short tech horror story.
all good
Wow. That was a lot. Such an interesting narrative told in such a unique way. Great sound design and overall atmosphere. Great game, great story. A lot of fun, would recommend
A really high-quality visual novel, especially considering it's free. The story unfolds in bite-sized pieces through computer chat logs. It was a lot of fun trying to figure out who the [spoiler] imposter [/spoiler] was and cross-referencing chats that were happening between different characters at the same time. The ending leaves you with a slightly chilling feeling. Overall, it's a solid work.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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