
Challenge your friend to an intense duel, or gather two clans to fight a spectacular war. Reawaken your competitive spirit in this relentless top-down shooter. Comes with an in-game map Editor! Forever free and open-source.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Of the hour i've played, mostly against random bots and like 2 other web players the game is really fun and i like the combat and the graphics, wish there were more players online
Very good game ! The game is lightweight and fun. Love in more the foss aspect.
Bogos Binted
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Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Good cs in 2D but it needs more balance. But anyway it's fun
Super gra, zwłaszcza że za free tylko szkoda że mała baza graczy bo ma potencjał. Jedyne do czego mógłbym się przyczepić to minimapy żeby chociaż móc sobie zwizualizować jak wygląda. Jeszcze apropo map to mogłaby być jeszcze jedna, troche większa by spowolnić trochę rozgrywkę bo jest ona bardzo szybka.
A great hidden gem, it manages to be at the same time really competitive and hilarious when playing with friends that dual wield gatling guns, the only downside is its lack of player base but there are players that can be easily reached on the game's discord so give it a try
The bots are kicking my ass
CSGO if Valve smoked crack
Hypersomnia stands out as a multiplayer shooter that refuses to follow the conventions of the modern gaming market. Developed by Patryk Czachurski and published by TeamHypersomnia, it delivers a competitive experience built around speed, precision, and community participation. Presented from a top-down perspective, the game combines tactical decision-making with frantic firefights, creating a style that feels like a fusion of classic arena shooters and objective-based competitive titles. Despite its independent origins, Hypersomnia demonstrates a remarkable level of ambition, offering a feature set that many larger multiplayer releases would envy. The gameplay loop is immediate and unforgiving. Players enter matches where quick reactions and map knowledge are essential to success. Every weapon has a distinct role, and engagements often conclude in seconds, rewarding players who can think and act under pressure. The title's primary modes, including Bomb Defusal and free-for-all variants, provide enough diversity to keep matches engaging without diluting the game's competitive identity. Its top-down camera angle is more than a visual gimmick; it fundamentally changes how players approach positioning, visibility, and teamwork. Learning to anticipate enemy movement becomes just as important as landing accurate shots. A major strength of Hypersomnia lies in its emphasis on player freedom. The inclusion of a built-in map editor and extensive server support encourages the community to shape the game's future. Players can create their own battlegrounds, customize match settings, and host dedicated servers with relative ease. This commitment to user-generated content gives the game a sense of longevity that many multiplayer titles struggle to achieve. It evokes memories of older PC gaming communities, where players actively contributed to the experiences they loved rather than simply consuming developer-created content. The presentation is simple but effective. Pixel-art visuals provide clarity during intense encounters while maintaining a distinct visual identity. Explosions, weapon effects, and environmental details are all easy to read, which is especially important in a game where split-second decisions matter. The fictional factions help establish a broader universe, adding flavor to the experience without overwhelming players with excessive lore. Sound design complements the action well, delivering impactful weapon reports and useful audio cues that enhance situational awareness during matches. However, Hypersomnia is not without its limitations. As with many independent multiplayer projects, its greatest challenge is maintaining a healthy player base. Match availability can vary depending on the time of day, and newcomers may occasionally find themselves waiting for populated servers. The steep learning curve also means that inexperienced players can face a difficult introduction. There are few concessions made for beginners, and success requires patience and a willingness to improve. Those seeking a casual or progression-driven shooter may find the experience somewhat demanding. Even so, Hypersomnia succeeds because it understands its audience. It is a game designed for players who appreciate mechanical depth, community involvement, and a straightforward approach to multiplayer design. Its lack of intrusive monetization and its open, collaborative philosophy make it feel refreshingly genuine in an era dominated by seasonal passes and endless cosmetic storefronts. While it may never achieve the mainstream popularity of larger competitive shooters, it has carved out a distinctive niche that is easy to admire. Hypersomnia is ultimately a testament to what dedicated independent developers can accomplish with a clear vision and years of commitment. It offers intense action, meaningful customization tools, and an authentic competitive spirit that will resonate with fans of classic multiplayer experiences. Although its relatively small community and demanding gameplay prevent it from universal appeal, it remains one of the more unique free-to-play shooters available on Steam today. Rating: 8/10
this game seems fun, but unfortunately there are 0 players and you can’t feel the gameplay, I hope the game will improve and there will be some kind of player base
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Players by region
Where this game's players are, estimated from review languages.
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