
In Hypercar Racing you'll enjoy the dirtiest, fastest, and most spectacular races at speeds over 200 Mp/h, avoiding multiple collisions against 20 adversaries. The game has different modes, such as Championship, Arcade, and 4-player multiplayer.
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About
Get ready to feel the speed!
In Hypercar Racing you'll enjoy the dirtiest, fastest, and most spectacular races at speeds over 200 Mp/h, avoiding multiple collisions against 20 adversaries. The game has different modes, such as Championship, Arcade, and 4-player multiplayer.
Online ranking chart where you can compare your best times with friends and players from all over the world.
Features:
-Arcade driving
-4-Player Multiplayer
-Online Ranking
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain, Japanese*languages with full audio support
Reviews
私はSwitchやPCでシリーズ過去作を全てプレイ済みです このゲーム、実は約5年振りの新作です(海外Switch版) 約3時間で全ての実績を解除しました 過去作ではハンドルを切り続けると自然とドリフトしていましたが、本作ではブレーキを踏まないとドリフトできなくなりました コースによって車の挙動が変わります オーバルコースだとドリフトしやすくなっています 壁にぶつかると大きく減速し、スピードが出ている状態だと吹っ飛んでひっくり返ってしまいます ライバルカー1台だけが速くなることがあります 車種名やコースの使い回しなども目立ち、過去作のロゴがコース内にあったりします タイムトライアルの実績の目標タイムがかなり厳しくなっています 特に厳しいと感じたのがドイツコースです グリップ力の高い車だとコーナーを曲がりやすいのでおすすめです 実況は良い雰囲気ですが、BGMが変わってイマイチになったのが残念です 本作のロゴはタイトルとスタッフロールでしか使われていません 一応おすすめにしましたが、出来が悪く人を極端に選ぶゲームの可能性が高いです 私は割と楽しめています シリーズの中で一番好きなのはSpeed Truck Racingですけどね
i will rate 4/10 terrible handlng when i'm hit the wall, it will drop the speed. the AI is broken, they crash each other it's just garbage
I don't recommend this game. Trying to drive the car is odd. The car is overly responsive and will instantly jerk from left to right when steered in said direction. Making driving very twitchy. Taking turns carrying any sort of speed makes the car slide. Applying gas coming out of the turn? Slide. Turn into a corner carrying speed? Slide. You can even extend your car’s slide beyond the turn if you turn and apply the right amount of throttle. Other areas of note are elevated portions of certain tracks. Taking these portions of these tracks too fast can cause your car to be flung from the turn into the wall. Speaking of the wall, the slightest contact will cause your car to rapidly drop speed. Even after moving away your car will have lost all momentum. The AI is boring, inconsistent to drive against. Of a field of 20 drivers there are maybe 4 or 5 decent AI drivers. The other dozen or so drivers? Might as well not even exist. They will wreck each other, spinout, or just be such poor drivers that they aren’t even on the track. On some tracks the AI will even create car walls on turns where some drivers have wrecked. All of this on top of the lap lengths. Tracks with 4, 6, 8, 12 laps with terrible handling, physics, and AI make this racing game hard to stand. Maybe this might work if the game forces you to start at the back every race, if the AI was better instead of wiping half the field out at turn 1, but instead you’ll most likely be driving alone for multiple laps. Hoping your car doesn’t spin out or you’re collected in a car wall. Lastly there just isn’t much content. There are 6 tracks in total. One is an oval track, and the other five are road courses. You can either 'race now,' enter in a championship, or race in time trials. Championship mode only has two championships, each having only three tracks each. You can unlock more cars with different stats by winning championships but to run through the same three tracks multiple times doesn’t sound very fun.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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