
Hunt: Showdown 1896 is the brutally rewarding extraction shooter. Track twisted monsters and overcome ruthless PvP. Take bounties in corrupted backwaters lost to history. With a team, you might survive. Die with nothing or get out with everything.
Most likely between $63.7M and $180.4M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $29.99 | 74% | approximately $106.1M |
| PlayStation | $29.99 | 84% | — |
| Xbox | $29.99 | 68% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $11.98 on Steam · Ukraine (−60%). Compare 29 prices in 15 markets →
Reviews
Themes across 3457 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Dank dem Spiel bekomme ich, auch während ich verfettet in meinem Zimmer hocke, einen Puls, welchen ich auch nach einem Dauerlauf nicht erreiche. Das Audiodesign und das Gunplay sind klasse. Nur zu empfehlen, mit einer gewissen Frustrationstoleranz :)
蹲在草里听其他两支队伍i聊天真的很刺激有没有
9/10! You're missing out! Yeah there's some scary stuff on the map, but the scariest are the people. I flat out HATE! Horror games, and extraction shooters! But ffs! This does it right! It's not some gear hunt, or blueprint farm, or a 5 min standoff of, "Hey are friendly!?" (They're not). As soon as you get into a match, it's game on. You go for the bounty, or hunt down the people that got it first, or play low and slow and avoid everything while you XP farm and then extract. My friends got me into this, and I have become so addicted it's not even funny. You will lose hunters, you will lose gear, you will get FFFRRRUUUSSSTTTRRAAATTTEED!!! But when it works out. Holy moly! It's exhilarating and the payoff is so good! For instance, my friends and I run a 3 person team. We've been wiped by solo players who are either insane shots, or just loaded to the t's with traps. But we've also been in the middle of insane shootouts where we killed 6-8 people all trying to hunt down the people carrying the bounty. Sometimes you win, sometimes you don't. I will say there's two frustrations with the game (One real one): 1) I just found out about this game 3ish weeks ago. 2) Climbing over things needs to be refined more. I know it's almost 7 years old. But man... If any dev reads this. Please let me leap or climb over obstacles that may be taller than my character.
bardzo przyjemna giereczka ;)
Игра класс, НО фиксаните перезаходы... Я заебался каждый раз сливать катки из-за вылетов и невозможных перезаходов.
我喜欢猎杀人类
oui
Un pedazo de juego que aunque lo dejes un tiempo, vuelves y engancha. Una pasada.
Hunt is one of the few games in a long time where I genuinely feel the urge to get better and improve my skills and aim. The mix is great—intense, yet the frustration level isn't as high as in games like Tarkov. It’s a fantastic blend of elements; the maps are beautiful, the various mechanics make sense, and the game feels well-designed. The only issues for me are the clipping errors involving walls, which can easily lead to getting killed by a "wallbang." Great game.
自然选择