
Hunt: Showdown 1896 is the brutally rewarding extraction shooter. Track twisted monsters and overcome ruthless PvP. Take bounties in corrupted backwaters lost to history. With a team, you might survive. Die with nothing or get out with everything.
Most likely between $63.7M and $180.4M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $29.99 | 74% | approximately $106.1M |
| PlayStation | $29.99 | 84% | — |
| Xbox | $29.99 | 68% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $11.98 on Steam · Ukraine (−60%). Compare 29 prices in 15 markets →
Reviews
Themes across 3457 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
да
I love this game so much despite all the bugginess as of late. The gameplay is fun. I love the aesthetics too. Will this game bend you over a fence? Yes. Yes it will. Is it still an enjoyable experience? Also yes. Just remember this mantra: Hunt giveth, and Hunt taketh away.
shovel
Hunt Showdown hat mich anfangs nicht abgeholt – gekauft, gespielt, weggelegt. Über Umwege bin ich zurückgekehrt und jetzt fühlt es sich besser an als je zuvor. Der Sound ist absolut überragend, die Grafik dreckig‑schön und der Horror‑Western‑Stil der Karten einzigartig intensiv. Dazu ein Extraktions‑Shooter ohne Wipes, bei dem Fortschritt wirklich zählt. Hunt ist heute stärker als damals – und ich bin froh, wieder drin zu sein. --------------------------------------------------- Hunt Showdown didn’t grab me at first – bought it, tried it, moved on. After finding my way back, it now feels better than ever. The sound design is phenomenal, the gritty visuals are gorgeous, and the dirty horror‑western atmosphere of the maps is unmatched. Plus, it’s an extraction shooter without any wipe system, so your progress truly matters. Hunt is stronger today than it ever was – and I’m glad I returned.
PEAK
good
Me gusta el juego pero mi amigo pablo no me va a esperar para llegar al prestigio 100 juntos.
ล่าบอสไม่ ล่าคนใช่ อย่าซีเรียสบอสเลย วิ่งหาคนสิมั่นกว่า
The year was 1896. I was on the floor in the house playing with my toys. I was a baby. The humid air fully infiltrated the space. sticky. everything felt sticky. not because I was a filthy baby, but because of we lived in a bog. but in the house I could pretend that we didn't. I could pretend that we lived literally anywhere else. who in their right mind would ever want to live in a bog? tim galati probably would. that man loves trudging through mud. in fact he probably is right at this moment. sometimes, when you're out in the mud, enjoying all the squishy sounds and feelings, something shiny catches your eye. you turn to see what it is. but you can't move your feet because of the mud. so you awkwardly rotate just your head and upper body while using your arms to balance. it's too shiny to tell what it is, so you trudge your way over. squishing the squashy mud. any excuse to stay in the wonderful mud that much longer. closer and closer. step by step. the bright sparkly! you reach down to pick it up- BANG! a sharp crack on your head. like someone hit you with a hammer as hard as they could. in a fraction of a second, your vision become grey and fades to black. the last thing you see is the mud coming up to meet you as you fall. you got blasted by a rat sniper. the cold embrace of the mad is your final feeling. embraced by god himself, the mud. A hand reaches passed your body. it picks up the shiny object. your final fascination. "live in the mud, die in the mud", the mans voice says. he reloads his rifle. ejecting the spent shell casing. the brass twirls in the air for a moment before itself becoming one with the mud. the man turns and trudges away. overcome by the joy of the mud he giggles to himself. tim galati has struck again. the bog giveth and the bog taketh. there are many monsters in the bog. and today you learned about the most terrifying of all. lots of mud. 10/10 game.
Если вы, как и я любите испепелить свои нервы до уровня микроскопической пыли.. то в принципе: "Welcome to the club". А так, начиная по списку, принципа 5 ступеней: 1. Читеры любят тебя, ты их нет (их достаточно... чтобы понять, что борьба с ними практически "никакая") 2. Уровень сломанных текстур больше чем вы можете себе представить.. хотите играть по кайфу? Тогда вам явно не сюда.. в один момент вы точно можете ощутить что играете не в "Hunt", а в "Hide Online"... только шанс, что вы восстановитесь, а не останетесь за текстурами крайне мал... как магний, который вы выжрете пачками после такого. 3. Уровень подбора тимы.. "Что это?" вас может закинуть как далеко к первопроходцам данной игры... так и к чувачкам, который позабыли давно былой дневной свет. 4. Тебя п*здят везде и повсюду.. особенно если ты супер везучий как я, что дохнешь от каждой горящей твари.. ( мне понравилось) 5. Сами режимы игры неплохи, больше из всех выбивается "Схватка".. она по моему мнению самая интересная.. А так, исходя из всего, пинг может летать, багов достаточно.. Порекомендовать эту игру можно, если вам нравится как и мне получать по лицу и испытывать унижение.. " 7 засунутых Romero в жопу из 10*