
HumanitZ is an isometric, open-world sandbox survival game set in a world ended by a zombie outbreak. Survive alone or with friends by scavenging, crafting, building, and fighting to last as long as ‘humanly’ possible. You can’t change the past, but you can fight for the future of humanity.
Most likely between $3.1M and $8.9M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $19.99 | 74% | approximately $5.2M |
| Epic | $19.99 | — | #51 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $5.39 on Steam · Russia (−73%). Compare 16 prices in 15 markets →
Reviews
Themes across 1344 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
GOT BANNED FOR NO REASON IS SOME BS is not my fault game has alot of glitches and didnt give me time to report the problem
真求生,你就跑吧,一跑一个不吱声,啥都他妈搜不出来
Un très bon jeux qui ce rapproche fortement a PZ vivement qu'il l'ouvre au modeur
not for me angles throw me off, dayz just alot harder to get into
Very fun coop
very slow content
All I did was rubber band the whole time. My ISP speeds are maxed so its not that. I am sure SP is fun but at that point might as well stick to PZ.
absolutely buggy mess! desync problems, ingame map freezing, cars despawning, loot not respawning...
我是真的被恶心到了得过来骂两句才能说服自己继续玩... 这游戏恶心的劲椎病视角就是为了掩饰游戏本身垃圾优化和极其有限的加载距离...剩下100个bug和各种小问题我就不谈了,改一下各种左右脑互搏的机制吧!!!!!! 我求你了.... 明明某些地方必须要一步一步拆开了完成比如配件(我甚至得去google到底怎么装配件)和原木,剩下的地方又简略的无聊。说白了就是东一块西一块拼起来的根本没有统一。还有就是骑马和车辆视角居然不是一套操作逻辑...真傻逼啊。发现辆Zombie基尼 根本爽开不了,不仅因为速度过快导致卡加载,最恶心的是完全没有调试的数据。冬天打滑我都觉得合理,春天下雨更滑是什么意思?还有背包有格子同时还有负重是哪个天才想出来的逆天东西?赶紧开了吧。 和你一起捆绑售卖的Vein我也玩了,甚至一口气完了100H。 虽然那个游戏地图很小但是沉浸感强的不是一倍两倍,我真的感觉生活在里面。而且游戏UI框架做的很好例如可以根据箱子里面已有的物品放入相同物品,这个游戏就必须得我自己手动整理更别说逆天的堆叠问题了。两个游戏都是小团队制作出来的 可是差距直接就体现出来了...
THIS GAME IS A CRAZY GOOD GAME, YOU WONT BE DISPPOINTED