
A free-to-play 2D sandbox MMORPG inspired by classic old-school MMOs. Train skills, battle powerful bosses, master combat styles, trade in a player-driven economy, and grind your way to greatness on PC and mobile.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $0 | 25 | 84% | Free | |
| approximately $0 | 0 | — | Free | |
| approximately $0 | 95 | 72% | Free | |
| approximately $0 | 0 | — | Free | |
| approximately $0 | 36 | 42% | Free | |
| approximately $0 | 2.4K | 49% | Free |