
Run a galactic pirate syndicate from a single screen. Raid ships, loot cargo, capture crew, and grow a fleet that raids in parallel while you watch. An incremental space-pirate idle game with tactical raids, a reputation-based black market, and a legendary endgame.
Modeled estimate, not a reported figure. How we estimate →
About
You started with one beat-up ship and a crew of nobodies. End the game running a fleet that strips warp lanes clean while you sip something expensive on a captured Cruiser. Hulljackers is a single-screen incremental idle game about building a space-pirate empire from raid one to legendary status.
Raid ships in tactical encounters - laser exchange, boarding, EVA, loot
Loot cargo and capture crew from every successful jack
Sell cargo for credits, or barter it on the black market
Recruit captured crew to man new ships
Expand your fleet - Raid multiple ships in the sector simultaneously
Multiple fleetwide upgrades: Weapon Systems, Hull Armor, Warp Engines, Docking Clamps, Fear Protocols
Black Market: Unlock a shady market to fence stolen goods, expand your cargo holds, salvage bays, and add cloaking tech
A host of milestones: from First Blood to Legendary Hulljacker - each unlocks new mechanics, multipliers, or QoL automation
Prestige system: Reset for permanent multipliers once you become a Galactic Menace
Auto-sell and auto-convert systems unlock as you progress
Five resources to balance: Credits, Cargo, Crew, Fleet, and Reputation
Unlock UI skins and new progression paths
Single-player. Idle-friendly. Saves automatically.
No microtransactions, no ads, no nonsense. You buy it, you own it.
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Languages: English**languages with full audio support
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.2K | 18 | 94% | $5.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 114 | 73% | Free | |
| — | 0 | — | — | |
| $29.2K | 132 | 92% | $4.99 |