
A 1-4 player physics based fishing simulator. While drinking and boating you suddenly crash into a small island. To work your way back home you have to learn How to Fish.
Most likely between $17.4M and $49.4M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.