
Time travel, assassins and one magical gangster rabbit! The demon king threatens your kingdom and it's up to you, the prince, to find a suitable hero to fight it. Not an easy task, as it will require you to shed a lot of blood and maybe even die. But at least you will save everyone... right?
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English
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Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I’ve got to admit, I didn’t expect absolute cinema from some random free game I stumbled on during a sleepless night. Sure, it might look like your run-of-the-mill fantasy story at first, but hear me out. The characters are ridiculously lovable, and the game pulls you in fast with a lore that keeps getting darker, spiced with twisted humor and unexpectedly deep morals. You’ll face real choices that truly shape the story (and yeah, you’ll want to avoid those bad endings). There are so many branching paths, each leading to a completely different narrative. Just give it a shot, it’s free, and you won’t regret the time you spend on it. The only thing it’s missing is achievements to make it even more rewarding, but honestly, it’s fine as is. And since it’s a graphic novel format, be prepared to do a lot of reading. Shoutout to my guy Gudolf.
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Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
this was confusing as hell lmao 9/10
Menos mal que es free to play, porque no me ha gustado nada, lo poco que he jugado de historia es bastante meh, y los diseños de los personajes y la interfaz son bastante pobres. He visto que hay gente que la pone por las nubes, igual luego la historia mejora mucho o algo, pero a mí en lo personal no me ha gustado.
"How Stories Die" is not a game, it's an e-book that's been dumped on Steam masquerading as a game. As a visual/interactive novel, this doesn't feature any notable gameplay, it's just a lot of clicking through badly written dialogue that would never have been accepted or published in print, which poses the question, "How did something this badly written end up on Steam?". When someone hoping to become an author is unable to get published in print, they spend $100 and dump their high school fan-fiction onto Steam, under the guise of a game. This garbage high school anime club dropout fan-fiction is an incredibly cringey e-book featuring not one but THREE imaginary anime girlfriends that the author really does have relationships with, but you wouldn't know them, because they go to another school. In Canada. Yes, once more we have a fan-fiction about some guy and his imaginary girlfriends. The cringe here is basically weaponized. This was slapped together with the godawful Ren'Py visual novel construction kit... enabling terrible authors to publish books as if they were games when otherwise we might have been spared the pollution. So, just like no professional writing took place here, no professional software development took place, either. Visual novels/e-books are tedious at best... imagine the best novel you ever read, be that Hitchhikers Guide to the Galaxy or 2001: A Space Odyssey or Twilight (if you have terrible taste in literature), but then translate that to a format where the words dribble out and you have to click your mouse every time you wanted to read the next sentence, instead of just turning the pages. You'd think it was garbage. Now imagine that experience, but with much worse writing (because if these guys could write professionally, they'd be published authors and this would be on shelves in bookstores, and they wouldn't have to pay Valve $100 to self-publish this on Steam), and you have your average Steam e-book. One of the chief problems with failed authors polluting Steam with non-game E-books is that E-books can easily just be presented in a web browser... there's no justification for charging money on Steam for what might as well be a webpage. We don't spend thousands on buying a gaming rig to spend money on Steam for something Chrome or Firefox could do. Despite having no up-front cost, this failed to appeal to the 130 million+ gamers on Steam. SteamDB showed the e-book peaked at just a dozen or so concurrent readers, and now there's basically nobody reading it. Even though it's free. This is a dismal public reception, but it's easy to see why gamers rejected it. While this E-book has no up-front cost, you can get better quality, professionally written books and comics for free online (from places like Project Gutenberg) or from public libraries. Steam isn't a comic book store, neither is it Netflix, it's for games. Your gaming rig is not a Kindle. It's impossible for me to recommend things to PC gamers that aren't really games.
not sure about this one. story was ok. writing lacked depth. plot twists and revelations felt boring. i did enjoy the characters though
☀️
wow
riko best girl
this is [b] NOT [/b] a hentai game.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $8.4K | 237 | 85% | $1.49 | |
| $0 | 0 | — | Free | |
| $13.2K | 32 | 97% | $24.99 | |
| $12.3K | 16 | 100% | $19.99 | |
| $0 | 0 | — | Free | |
| $0 | 68 | 90% | Free |