
How many dudes does it take to beat up a gorilla? A thousand toddlers? A horse-sized duck? A GOD? Enter the Dude Ranch and find out in this roguelike dudebuilder where you recruit an army of dudes to fight ridiculous battles.
Most likely between $1.2M and $3.3M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $14.99 | 89% | approximately $1.9M |
| Google Play | $9.99 | 86% | approximately $1.8M |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $7.49 on Steam · Ukraine (−50%). Compare 16 prices in 15 markets →
Reviews
Themes across 1464 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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positive critical· bar length = how often the theme comes up
Reviews
healer overpower, and you can't play anything else without 4-5 heal related dude type in the same team which is broing. if you are randomly picking 1st dude in 2nd rounds hardest mode, you can't even pass lol. super unbalanced.
Give a Dude a fish and he will eat for day, but whisper dreams to a Dude for five days, and he will never settle for a being a Regular Dude for the rest of his life.
There's unfortunately not much decision making in this game and each run is far too long for how long you autopilot runs (Around 30 minutes a run on 1.5 speed). There's a point very early in each run where you know you don't have the right combo of dudes or you do have the right combo and can just click artifacts with 0 thinking to beat the run. It's a funny presentation wrapped around very shallow gameplay decisions and unfortunately for a Rogue-like game that hurts it because you have to do the same gameplay loop over and over and it's just not interesting besides collecting Dudes you don't have yet.
The concept is fun enough, though personally I think it lacks any meaningful decision-making or the depth required to make up for the lack of actual gameplay
Fun game. Echoing other players, wish there was more depth and gravity to decisions made. Once you learn what works and what doesn't work you run out of content. Good for a couple evenings of playing around but not for a long term.
Buy the game, just throwing that out there if you dont feel like reading. Its a game that does not take its self to serious, something we need nowadays. It has a simple concept, get dudes, upgrade said dudes, and beat babies, and bees, oh god, not the bees. bears, horses etc, look, you get the idea. Get dudes, get strong, fight stuff and get money. Only bad, if you can even call it that, its more so a quality of life. A video of how their abilities work, or a training mode so you can test the abilities on the dudes you have unlocked so far. Also, so you could try out combos and see if it its good, rather than commeting a run for it. Cant read item description in battle on phone version. Tried reading lightning. But ended up using it instead.
boring
Very entertaining game, I can't get enough of it dude.
Yet another game with botched ultrawide support. Its 2026, why are devs still making these rookie mistakes? The game is great, but I'm tired of devs not respecting ultrawide users, any game that fails to provide proper support gets a negative review from me now. If you're wondering what the issue is, its the UI, its centered as if you're playing 16:9, so you'll have this empty space on the sides of the screen, its like having black bars.
还可以,就是要吐槽一下,bd成型之后中期 除了能战斗二选一之外,没有任何互动了,有钱也没有商店。这个体验很不好。希望常驻商店,反正钱不够,一直能购买有什么不好吗?